Rust HeatmapInfrared · players
IR live Players39,491 Servers11,618 Warm2,997 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–150° · slots

UKN.GG - EU Training Grounds - Medium IV

Online 64.40.9.164:28014 checked 9m ago

moddedcarbon
Sp1 · players now 2/ 150
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 12°
Mon 08:00flare: a wipe in that hourWed 05:00
1
7-day average
peak 14
#4,081
rank
top 18%
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 9m ago

Li2Players

AveragePeak
0510152008:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:08 UTC2h ago – – – 0
Tue 27 Oct, 05:08 UTC1d ago – – – 0
Mon 26 Oct, 05:08 UTC2d ago – – – 0
Sun 25 Oct, 05:08 UTC3d ago – – – 2
Sat 24 Oct, 04:08 UTC4d ago – – – 0
Fri 23 Oct, 04:08 UTC5d ago – – – 0
Thu 22 Oct, 04:08 UTC6d ago – – – 0
Wed 21 Oct, 04:08 UTC7d ago – – – 0
Tue 20 Oct, 04:08 UTC8d ago – – – 0
Mon 19 Oct, 04:08 UTC9d ago – – – 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 221 on average
72 / 500
93 / 300
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
EU · groups of 10+ · 36 on average
8 / 200
US Hub 01
EU · groups of 1000+ · 13 on average
2 / 3300
2 / 200
4 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on UKN.GG - EU Training Grounds - Medium IV?

A new world arrives every few hours on UKN.GG - EU Training Grounds - Medium IV; there is no wipe schedule, and these resets are not wipes.

Population

How busy is UKN.GG - EU Training Grounds - Medium IV?

The current population of UKN.GG - EU Training Grounds - Medium IV is 2, against 150 slots. Averaged over the past week: 1 players, peaking at 14. Look at 19:00 UTC for the last 48 hours: that hour averaged 7 players.

How does UKN.GG - EU Training Grounds - Medium IV rank against other Rust servers?

The top 18% of ranked servers includes UKN.GG - EU Training Grounds - Medium IV, at #4,081 for player hours over the last seven days.

Rules and settings

Which map does UKN.GG - EU Training Grounds - Medium IV run?

The map on UKN.GG - EU Training Grounds - Medium IV is procedural, size 6,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named UKN Map.

What are the rules and settings on UKN.GG - EU Training Grounds - Medium IV?

The name UKN.GG - EU Training Grounds - Medium IV does not specify a gather rate. A maximum of 500 players is allowed per group. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does UKN.GG - EU Training Grounds - Medium IV run?

Rust network protocol 2635 and build 168909 is the build UKN.GG - EU Training Grounds - Medium IV runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is UKN.GG - EU Training Grounds - Medium IV online, and how reliable is it?

Right now UKN.GG - EU Training Grounds - Medium IV shows as online. Its reported uptime dates the last restart to about 23 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is UKN.GG - EU Training Grounds - Medium IV located?

The name of UKN.GG - EU Training Grounds - Medium IV points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 64.40.9.164:28014.

Does UKN.GG - EU Training Grounds - Medium IV run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 25. The world held as many as 2,267 entities, buildings and deployables included. Memory use reached 1,873 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include UKN.GG - EU Training Grounds - Medium IV?

These Rust Heatmap lists include UKN.GG - EU Training Grounds - Medium IV: Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on UKN.GG - EU Training Grounds - Medium IV mean?

These are the tags UKN.GG - EU Training Grounds - Medium IV publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): This server has 150 slots; ts500 (Group limit): Teams cap at 500; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs UKN.GG - EU Training Grounds - Medium IV?

14 other servers we track publish a ukn.gg hostname too, so one operator most likely runs them all with UKN.GG - EU Training Grounds - Medium IV.

Connect

How do I join UKN.GG - EU Training Grounds - Medium IV?

To join by console, open it with F1 in Rust and enter client.connect 64.40.9.164:28014. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://ukn.gg.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Rust survival, standard rules.
mp150
Max players This server has 150 slots.
ts500
Group limit Teams cap at 500.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.