Rust HeatmapInfrared · players
IR live Players40,469 Servers11,646 Warm2,963 Fresh wipes · 3h85 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

UKN.GG - US Sandbox - Creative | Build | Noclip

Online 64.40.8.192:28014 checked 9m ago

moddedcarbon
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 7°
Mon 03:00flare: a wipe in that hourWed 01:00
6
7-day average
peak 42
#1,266
rank
top 6%
resets
no wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 9m ago

Li2Players

AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:58 UTC15h ago – – – 0
Mon 26 Oct, 10:58 UTC1d ago – – – 2
Sun 25 Oct, 10:58 UTC2d ago – – – 2
Sat 24 Oct, 09:58 UTC3d ago – – – 2
Fri 23 Oct, 09:58 UTC4d ago – – – 1
Thu 22 Oct, 09:58 UTC5d ago – – – 7
Wed 21 Oct, 09:58 UTC6d ago – – – 4
Wed 21 Oct, 08:29 UTC6d ago – – – 4
Tue 20 Oct, 09:58 UTC7d ago – – – 7
Mon 19 Oct, 09:58 UTC8d ago – – – 8

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
NA · no group limit · 53 on average
43 / 76
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
EU · no group limit · 446 on average
120 / 441
[EU] THE WAR I Creative I Builder Map
EU · groups of 8+ · 9 on average
0 / 110
[EU] Rumblest »F1 Staging Test | Team-only PvP«
EU · groups of 8+ · 2 on average
1 / 50
0 / 150

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on UKN.GG - US Sandbox - Creative | Build | Noclip?

A new world arrives every few hours on UKN.GG - US Sandbox - Creative | Build | Noclip; there is no wipe schedule, and these resets are not wipes.

Player counts

How busy is UKN.GG - US Sandbox - Creative | Build | Noclip?

UKN.GG - US Sandbox - Creative | Build | Noclip currently has 0 of its 200 slots filled. Averaged over the past week: 6 players, peaking at 42. Its busiest point in the last 48 hours was 18:00 UTC, averaging 4 players.

How does UKN.GG - US Sandbox - Creative | Build | Noclip rank against other Rust servers?

The top 6% of ranked servers includes UKN.GG - US Sandbox - Creative | Build | Noclip, at #1,266 for player hours over the last seven days.

Rules and settings

Which map does UKN.GG - US Sandbox - Creative | Build | Noclip run?

A procedural map of size 3,000 with seed 1337, generated by the game, runs on UKN.GG - US Sandbox - Creative | Build | Noclip. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called UKN Map.

What are the rules and settings on UKN.GG - US Sandbox - Creative | Build | Noclip?

A gather rate is not given in the name UKN.GG - US Sandbox - Creative | Build | Noclip. A maximum of 1000 players is allowed per group. build & creative is the game mode, no gathering; sandbox building. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does UKN.GG - US Sandbox - Creative | Build | Noclip run?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - US Sandbox - Creative | Build | Noclip runs. Steam updates your game for you, and the protocol has to match for you to join.

Is UKN.GG - US Sandbox - Creative | Build | Noclip online, and how reliable is it?

Online now: UKN.GG - US Sandbox - Creative | Build | Noclip. About 14 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is UKN.GG - US Sandbox - Creative | Build | Noclip located?

No region tag comes from UKN.GG - US Sandbox - Creative | Build | Noclip, but its name points to North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 64.40.8.192:28014.

Does UKN.GG - US Sandbox - Creative | Build | Noclip run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 23. Entities peaked at 7,465, counting buildings, deployables and all the rest of the world. At its peak it held 3,487 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include UKN.GG - US Sandbox - Creative | Build | Noclip?

Rust aim training servers, Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that UKN.GG - US Sandbox - Creative | Build | Noclip fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on UKN.GG - US Sandbox - Creative | Build | Noclip mean?

The game's server browser reads the tags UKN.GG - US Sandbox - Creative | Build | Noclip publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts1000 (Group limit): A team holds no more than 1000; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): No gathering here: it is creative building, so build what you like; ^k (Build server): Base design and practice; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs UKN.GG - US Sandbox - Creative | Build | Noclip?

One operator most likely runs UKN.GG - US Sandbox - Creative | Build | Noclip and the 14 other servers we track that publish a ukn.gg hostname.

How to join

How do I join UKN.GG - US Sandbox - Creative | Build | Noclip?

Enter client.connect 64.40.8.192:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://ukn.gg.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players The slot count is 200.
ts1000
Group limit A team holds no more than 1000.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^c
Creative No gathering here: it is creative building, so build what you like.
^k
Build server Base design and practice.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.