Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h98 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–250° · slots

UKN.GG - US Training Grounds - Main

Online 64.40.8.152:28014 checked 1h ago

Sp1 · players now 2/ 250
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 57°
Mon 19:00flare: a wipe in that hourWed 17:00
20
7-day average
peak 79
#702
rank
top 3%
resets
no wipes
6 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 1h ago

Li2Players

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:58 UTC7h ago – – – 6
Tue 27 Oct, 10:58 UTC1d ago – – – 7
Mon 26 Oct, 10:58 UTC2d ago – – – 11
Sun 25 Oct, 11:24 UTC3d ago – – – 16
Sat 24 Oct, 10:00 UTC4d ago – – – 1
Thu 22 Oct, 09:58 UTC6d ago – – – 19
Wed 21 Oct, 09:58 UTC7d ago – – – 6
Wed 21 Oct, 09:04 UTC7d ago – – – 7
Tue 20 Oct, 09:58 UTC8d ago – – – 16
Mon 19 Oct, 10:24 UTC9d ago – – – 5

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim)
NA · groups of 100+ · 26 on average
18 / 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
NA · groups of 10+ · 3 on average
2 / 200
2 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game
NA · groups of 100000+ · 1 on average
0 / 50
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 218 on average
395 / 500
440 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on UKN.GG - US Training Grounds - Main?

UKN.GG - US Training Grounds - Main has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.

Player counts

How busy is UKN.GG - US Training Grounds - Main?

The current population of UKN.GG - US Training Grounds - Main is 2, against 250 slots. Averaged over the past week: 20 players, peaking at 79. Look at 03:00 UTC for the last 48 hours: that hour averaged 49 players.

How does UKN.GG - US Training Grounds - Main rank against other Rust servers?

The top 3% of ranked servers includes UKN.GG - US Training Grounds - Main, at #702 for player hours over the last seven days.

Settings and rules

Which map does UKN.GG - US Training Grounds - Main run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on UKN.GG - US Training Grounds - Main. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: UKN Map.

What are the rules and settings on UKN.GG - US Training Grounds - Main?

A gather rate is not given in the name UKN.GG - US Training Grounds - Main. 8 players is the default group size, and that is the limit here. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does UKN.GG - US Training Grounds - Main run?

The build on UKN.GG - US Training Grounds - Main is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is UKN.GG - US Training Grounds - Main online, and how reliable is it?

Online now: UKN.GG - US Training Grounds - Main. Its reported uptime dates the last restart to about 5 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is UKN.GG - US Training Grounds - Main located?

By its name, UKN.GG - US Training Grounds - Main points to North America, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 64.40.8.152:28014.

Does UKN.GG - US Training Grounds - Main run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 20. Entities peaked at 3,930, counting buildings, deployables and all the rest of the world. Memory use reached 3,493 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include UKN.GG - US Training Grounds - Main?

Rust aim training servers and North America server heatmap are the Rust Heatmap lists that UKN.GG - US Training Grounds - Main fits. These are the filters that return it on the list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Minigames ^e and Combat training ^d; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.

What do the server tags on UKN.GG - US Training Grounds - Main mean?

The game's server browser reads the tags UKN.GG - US Training Grounds - Main publishes: gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): This server has 250 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP; the loot is handed to you. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs UKN.GG - US Training Grounds - Main?

One operator most likely runs UKN.GG - US Training Grounds - Main and the 14 other servers we track that publish a ukn.gg hostname.

How to join

How do I join UKN.GG - US Training Grounds - Main?

To join by console, open it with F1 in Rust and enter client.connect 64.40.8.152:28014. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://ukn.gg/.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp250
Max players This server has 250 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP; the loot is handed to you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.