NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.8.73:28010 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:33 UTC11h ago | – | – | – | 4 |
| Mon 26 Oct, 09:33 UTC1d ago | – | – | – | 2 |
| Sun 25 Oct, 09:33 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 09:33 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 09:33 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 09:33 UTC5d ago | – | – | – | 3 |
| Wed 21 Oct, 09:33 UTC6d ago | – | – | – | 1 |
| Tue 20 Oct, 09:33 UTC7d ago | – | – | – | 2 |
| Mon 19 Oct, 09:33 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 09:33 UTC9d ago | – | – | – | 9 |
| Sat 17 Oct, 09:33 UTC10d ago | – | – | – | 3 |
| Fri 16 Oct, 09:33 UTC11d ago | – | – | – | 3 |
| Thu 15 Oct, 09:33 UTC12d ago | – | – | – | 2 |
| Wed 14 Oct, 09:33 UTC13d ago | – | – | – | 1 |
| Tue 13 Oct, 09:33 UTC14d ago | – | – | – | 0 |
| Mon 12 Oct, 09:33 UTC15d ago | – | – | – | 3 |
| Sun 11 Oct, 09:33 UTC16d ago | – | – | – | 1 |
| Sat 10 Oct, 09:33 UTC17d ago | – | – | – | 8 |
| Fri 9 Oct, 09:33 UTC18d ago | – | – | – | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
No schedule is kept because NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets replaces its world every few hours, and none of those resets counts as a wipe.
Player counts
How busy is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The current population of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is 6, against 200 slots. The average across the last seven days is 3 players; the peak reached 17. Its busiest point in the last 48 hours was 23:00 UTC, averaging 8 players.
How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets rank against other Rust servers?
Player hours over seven days put NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #1,747, in the top 8% of ranked servers.
Settings and rules
Which map does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: PAT Map FPS+.
What are the rules and settings on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The name NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets does not specify a gather rate. A maximum of 10 players is allowed per group. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?
Rust network protocol 2635 and build 168909 on Windows is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online, and how reliable is it?
Right now NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets shows as online. Its reported uptime dates the last restart to about 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets located?
By its name, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 64.40.8.73:28010.
Does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run smoothly?
The last 48 hours brought an average of 59 server fps and a floor of 59. Buildings, deployables and the rest of the world came to as much as 1,707 entities. At its peak it held 1,311 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Rust aim training servers, Rust battlefield servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?
These are the tags NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The perfect-rust.com hostname published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets also appears on 3 other servers we track. The same operator most likely runs them.
Connect
How do I join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Press F1 in Rust to open the console, then enter client.connect 64.40.8.73:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://www.perfect-rust.com/.
