[EU] Raid Simulator 2.0 (Raidsim)
Online 64.40.9.35:28014 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 0.2% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:01 UTC12h ago | – | – | – | 80 |
| Mon 26 Oct, 04:01 UTC1d ago | – | – | – | 83 |
| Sun 25 Oct, 13:32 UTC2d ago | – | – | – | 320 |
| Sun 25 Oct, 04:00 UTC2d ago | – | – | – | 124 |
| Sat 24 Oct, 04:00 UTC3d ago | – | – | – | 128 |
| Fri 23 Oct, 04:00 UTC4d ago | – | – | – | 73 |
| Thu 22 Oct, 18:04 UTC4d ago | – | – | – | 369 |
| Thu 22 Oct, 04:01 UTC5d ago | – | – | – | 118 |
| Wed 21 Oct, 04:01 UTC6d ago | – | – | – | 85 |
| Tue 20 Oct, 04:00 UTC7d ago | – | – | – | 61 |
| Mon 19 Oct, 04:00 UTC8d ago | – | – | – | 64 |
| Sun 18 Oct, 04:00 UTC9d ago | – | – | – | 83 |
| Sat 17 Oct, 04:00 UTC10d ago | – | – | – | 110 |
| Fri 16 Oct, 04:00 UTC11d ago | – | – | – | 82 |
| Thu 15 Oct, 08:35 UTC12d ago | – | – | – | 100 |
| Wed 14 Oct, 04:01 UTC13d ago | – | – | – | 98 |
| Tue 13 Oct, 04:00 UTC14d ago | – | – | – | 73 |
| Mon 12 Oct, 04:00 UTC15d ago | – | – | – | 99 |
| Sun 11 Oct, 04:00 UTC16d ago | – | – | – | 104 |
| Sat 10 Oct, 08:31 UTC17d ago | – | – | – | 184 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [EU] Raid Simulator 2.0 (Raidsim)?
A new world arrives every few hours on [EU] Raid Simulator 2.0 (Raidsim); there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is [EU] Raid Simulator 2.0 (Raidsim)?
Of 500 slots on [EU] Raid Simulator 2.0 (Raidsim), 333 are in use right now. Averaged over the past week: 218 players, peaking at 449. Its busiest point in the last 48 hours was 19:00 UTC, averaging 405 players.
How does [EU] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?
Ranked #39 on seven-day player hours, [EU] Raid Simulator 2.0 (Raidsim) is in the top 0.2% of all ranked servers.
Rules and settings
Which map does [EU] Raid Simulator 2.0 (Raidsim) run?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on [EU] Raid Simulator 2.0 (Raidsim). The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called discord.gg/raidsim.
What are the rules and settings on [EU] Raid Simulator 2.0 (Raidsim)?
The name [EU] Raid Simulator 2.0 (Raidsim) does not specify a gather rate. 100 players is the cap for groups. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [EU] Raid Simulator 2.0 (Raidsim) run?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Raid Simulator 2.0 (Raidsim) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] Raid Simulator 2.0 (Raidsim) online, and how reliable is it?
Online now: [EU] Raid Simulator 2.0 (Raidsim). The uptime it reports puts the last restart at about 11 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [EU] Raid Simulator 2.0 (Raidsim) located?
No region tag comes from [EU] Raid Simulator 2.0 (Raidsim), but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.40.9.35:28014 is its address.
Does [EU] Raid Simulator 2.0 (Raidsim) run smoothly?
Average server fps over the last 48 hours was 98; it never dropped below 62. Entities peaked at 329,155, counting buildings, deployables and all the rest of the world. Memory use reached 8,734 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Raid Simulator 2.0 (Raidsim)?
Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] Raid Simulator 2.0 (Raidsim) fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average brings it up.
What do the server tags on [EU] Raid Simulator 2.0 (Raidsim) mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts100 (Group limit): A team holds no more than 100; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [EU] Raid Simulator 2.0 (Raidsim) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [EU] Raid Simulator 2.0 (Raidsim)?
To join by console, open it with F1 in Rust and enter client.connect 64.40.9.35:28014. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://raidsimulator.com.