Rust HeatmapInfrared · players
IR live Players91,935 Servers11,826 Warm3,972 Fresh wipes · 3h167 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 333° now Linear · 0–500° · slots

[EU] Raid Simulator 2.0 (Raidsim)

Online 64.40.9.35:28014 checked 6m ago

moddedoxide
Sp1 · players now 333/ 500
67% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 424°
Sun 17:00flare: a wipe in that hourTue 15:00
218
7-day average
peak 449
#39
rank
top 0.2%
resets
no wipes
9 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 6m ago

Li2Players

AveragePeak
020040060080017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
125507510020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:01 UTC12h ago – – – 80
Mon 26 Oct, 04:01 UTC1d ago – – – 83
Sun 25 Oct, 13:32 UTC2d ago – – – 320
Sun 25 Oct, 04:00 UTC2d ago – – – 124
Sat 24 Oct, 04:00 UTC3d ago – – – 128
Fri 23 Oct, 04:00 UTC4d ago – – – 73
Thu 22 Oct, 18:04 UTC4d ago – – – 369
Thu 22 Oct, 04:01 UTC5d ago – – – 118
Wed 21 Oct, 04:01 UTC6d ago – – – 85
Tue 20 Oct, 04:00 UTC7d ago – – – 61

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
363 / 500
UKN.GG - EU Training Grounds - Main
EU · groups of 500+ · 55 on average
85 / 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
EU · groups of 10+ · 35 on average
62 / 200
UKN.GG - EU Training Grounds - Main 2
EU · groups of 500+ · 13 on average
20 / 250
US Hub 01
EU · groups of 1000+ · 13 on average
8 / 3300
18 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [EU] Raid Simulator 2.0 (Raidsim)?

A new world arrives every few hours on [EU] Raid Simulator 2.0 (Raidsim); there is no wipe schedule, and these resets are not wipes.

Player counts

How busy is [EU] Raid Simulator 2.0 (Raidsim)?

Of 500 slots on [EU] Raid Simulator 2.0 (Raidsim), 333 are in use right now. Averaged over the past week: 218 players, peaking at 449. Its busiest point in the last 48 hours was 19:00 UTC, averaging 405 players.

How does [EU] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?

Ranked #39 on seven-day player hours, [EU] Raid Simulator 2.0 (Raidsim) is in the top 0.2% of all ranked servers.

Rules and settings

Which map does [EU] Raid Simulator 2.0 (Raidsim) run?

A procedural map of size 4,096 with seed 1337, generated by the game, runs on [EU] Raid Simulator 2.0 (Raidsim). The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called discord.gg/raidsim.

What are the rules and settings on [EU] Raid Simulator 2.0 (Raidsim)?

The name [EU] Raid Simulator 2.0 (Raidsim) does not specify a gather rate. 100 players is the cap for groups. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [EU] Raid Simulator 2.0 (Raidsim) run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Raid Simulator 2.0 (Raidsim) runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [EU] Raid Simulator 2.0 (Raidsim) online, and how reliable is it?

Online now: [EU] Raid Simulator 2.0 (Raidsim). The uptime it reports puts the last restart at about 11 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU] Raid Simulator 2.0 (Raidsim) located?

No region tag comes from [EU] Raid Simulator 2.0 (Raidsim), but its name points to Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.40.9.35:28014 is its address.

Does [EU] Raid Simulator 2.0 (Raidsim) run smoothly?

Average server fps over the last 48 hours was 98; it never dropped below 62. Entities peaked at 329,155, counting buildings, deployables and all the rest of the world. Memory use reached 8,734 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Raid Simulator 2.0 (Raidsim)?

Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [EU] Raid Simulator 2.0 (Raidsim) fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average brings it up.

What do the server tags on [EU] Raid Simulator 2.0 (Raidsim) mean?

gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts100 (Group limit): A team holds no more than 100; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [EU] Raid Simulator 2.0 (Raidsim) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [EU] Raid Simulator 2.0 (Raidsim)?

To join by console, open it with F1 in Rust and enter client.connect 64.40.9.35:28014. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://raidsimulator.com.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players This server has 500 slots.
ts100
Group limit A team holds no more than 100.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training Practice your aim and PvP; the loot is handed to you.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.