US Hub 01
Online EU 168.100.162.210:28010 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:15 UTC7h ago | – | – | – | 35 |
| Wed 28 Oct, 04:02 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 03:16 UTC4d ago | – | – | – | 9 |
| Sun 25 Oct, 03:13 UTC4d ago | – | – | – | 6 |
| Sun 25 Oct, 03:07 UTC4d ago | – | – | – | 7 |
| Sun 25 Oct, 02:58 UTC4d ago | – | – | – | 3 |
| Sun 25 Oct, 02:53 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 02:31 UTC4d ago | – | – | – | 4 |
| Fri 23 Oct, 09:27 UTC6d ago | – | – | – | 2 |
| Thu 22 Oct, 19:19 UTC6d ago | 230° | – | 0.6 days | 26 |
| Mon 19 Oct, 00:45 UTC10d ago | 39° | held half | 3.8 days | 4 |
| Sat 17 Oct, 16:00 UTC11d ago | 212° | – | 1.4 days | 4 |
| Thu 15 Oct, 19:04 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 18:53 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 16:11 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 16:06 UTC13d ago | 117° | held half | 2 days | 5 |
| Tue 13 Oct, 22:30 UTC15d ago | 91° | – | 1.7 days | 0 |
| Mon 12 Oct, 23:30 UTC16d ago | 91° | – | 1 days | 2 |
| Wed 7 Oct, 22:32 UTC21d ago | – | – | – | 3 |
| Wed 7 Oct, 21:21 UTC21d ago | 61° | held half | 5.1 days | 8 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on US Hub 01?
No schedule is kept because US Hub 01 replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is US Hub 01?
Of 3,300 slots on US Hub 01, 3 are in use right now. Averaged over the past week: 14 players, peaking at 276. Its busiest point in the last 48 hours was 10:00 UTC, averaging 45 players.
How does US Hub 01 rank against other Rust servers?
Seven-day player hours place US Hub 01 at #781, in the top 4% of ranked servers; within Europe it is #356.
Rules and settings
What are the rules and settings on US Hub 01?
The name US Hub 01 does not specify a gather rate. A maximum of 1000 players is allowed per group. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does US Hub 01 run?
The build on US Hub 01 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is US Hub 01 online, and how reliable is it?
Online now: US Hub 01. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 29 September 2026.
Where is US Hub 01 located?
The EU tag is how US Hub 01 lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 168.100.162.210:28010 is its address.
Lists and filters
Which Rust Heatmap lists and filters include US Hub 01?
Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that US Hub 01 fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
What do the server tags on US Hub 01 mean?
The game's server browser reads the tags US Hub 01 publishes: gmvanilla (Game mode): Survival in vanilla form; mp3300 (Max players): The slot count is 3,300; ts1000 (Group limit): A team holds no more than 1000; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it; sc1 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join US Hub 01?
To join by console, open it with F1 in Rust and enter client.connect 168.100.162.210:28010. Or press Launch Rust on this page, which connects you through Steam.