Rust HeatmapInfrared · players
IR live Players56,412 Servers11,722 Warm3,390 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 20° now Linear · 0–200° · slots

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.9.37:28010 checked 7m ago

moddedoxide
Sp1 · players now 20/ 200
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 83°
Mon 00:00flare: a wipe in that hourTue 22:00
36
7-day average
peak 132
#441
rank
top 2%
resets
no wipes
8 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 7m ago

Li2Players

AveragePeak
025507510000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:33 UTC19h ago – – – 4
Mon 26 Oct, 04:33 UTC1d ago – – – 6
Sun 25 Oct, 04:33 UTC2d ago – – – 8
Sat 24 Oct, 03:33 UTC3d ago – – – 1
Fri 23 Oct, 11:38 UTC4d ago – – – 1
Fri 23 Oct, 03:33 UTC4d ago – – – 1
Thu 22 Oct, 03:33 UTC5d ago – – – 9
Wed 21 Oct, 03:33 UTC6d ago – – – 4
Tue 20 Oct, 03:33 UTC7d ago – – – 2
Mon 19 Oct, 03:33 UTC8d ago – – – 2

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 220 on average
166 / 500
155 / 300
UKN.GG - EU Training Grounds - Main
EU · groups of 500+ · 55 on average
57 / 250
UKN.GG - EU Training Grounds - Main 2
EU · groups of 500+ · 13 on average
8 / 250
US Hub 01
EU · groups of 1000+ · 13 on average
12 / 3300
6 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

No schedule is kept because EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets replaces its world every few hours, and none of those resets counts as a wipe.

Population

How busy is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets currently has 20 of its 200 slots filled. Averaged over the past week: 36 players, peaking at 132. Look at 18:00 UTC for the last 48 hours: that hour averaged 73 players.

How does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets rank against other Rust servers?

Ranked #441 on seven-day player hours, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is in the top 2% of all ranked servers.

Settings and rules

Which map does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs a procedural map of size 3,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called PAT Map FPS+.

What are the rules and settings on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A gather rate is not given in the name EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. A maximum of 10 players is allowed per group. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

The build on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online, and how reliable is it?

Online now: EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Its reported uptime dates the last restart to about 17 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets located?

By its name, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to Europe, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 64.40.9.37:28010 is its address.

Does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run smoothly?

Average server fps over the last 48 hours was 59; it never dropped below 59. Entities peaked at 2,798, counting buildings, deployables and all the rest of the world. At its peak it held 1,771 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

These Rust Heatmap lists include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Rust aim training servers, Rust battlefield servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average brings it up.

What do the server tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?

gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The perfect-rust.com hostname published by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets also appears on 3 other servers we track. The same operator most likely runs them.

Connect

How do I join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Press F1 in Rust to open the console, then enter client.connect 64.40.9.37:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://www.perfect-rust.com/.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players Slot count: 200.
ts10
Group limit The team limit is 10.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.