Rust HeatmapInfrared · players
IR live Players39,799 Servers11,618 Warm2,961 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

UKN.GG - EU Sandbox - Creative | Build | Noclip

Online 64.40.9.137:28014 checked 10m ago

moddedcarbon
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 12°
Tue 08:00flare: a wipe in that hourThu 06:00
5
7-day average
peak 58
#1,419
rank
top 6%
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 10m ago

Li2Players

AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:58 UTC2h ago – – – 0
Wed 28 Oct, 04:58 UTC1d ago – – – 0
Tue 27 Oct, 04:58 UTC2d ago – – – 1
Mon 26 Oct, 04:58 UTC3d ago – – – 0
Sun 25 Oct, 04:58 UTC4d ago – – – 0
Sat 24 Oct, 03:58 UTC5d ago – – – 1
Fri 23 Oct, 03:58 UTC6d ago – – – 0
Thu 22 Oct, 03:58 UTC7d ago – – – 10
Wed 21 Oct, 03:58 UTC8d ago – – – 16
Tue 20 Oct, 03:58 UTC9d ago – – – 2

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
EU · no group limit · 455 on average
438 / 504
[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
EU · no group limit · 144 on average
57 / 152
[EU] THE WAR I Creative I Builder Map
EU · groups of 8+ · 9 on average
8 / 110
[EU] Rumblest »F1 Staging Test | Team-only PvP«
EU · groups of 8+ · 2 on average
3 / 50
0 / 150
2 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on UKN.GG - EU Sandbox - Creative | Build | Noclip?

No schedule is kept because UKN.GG - EU Sandbox - Creative | Build | Noclip replaces its world every few hours, and none of those resets counts as a wipe.

Player counts

How busy is UKN.GG - EU Sandbox - Creative | Build | Noclip?

UKN.GG - EU Sandbox - Creative | Build | Noclip currently has 0 of its 200 slots filled. The average across the last seven days is 5 players; the peak reached 58. Look at 20:00 UTC for the last 48 hours: that hour averaged 4 players.

How does UKN.GG - EU Sandbox - Creative | Build | Noclip rank against other Rust servers?

Ranked #1,419 on seven-day player hours, UKN.GG - EU Sandbox - Creative | Build | Noclip is in the top 6% of all ranked servers.

Settings and rules

Which map does UKN.GG - EU Sandbox - Creative | Build | Noclip run?

UKN.GG - EU Sandbox - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named UKN Map.

What are the rules and settings on UKN.GG - EU Sandbox - Creative | Build | Noclip?

A gather rate is not given in the name UKN.GG - EU Sandbox - Creative | Build | Noclip. The group limit is 1000 players. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does UKN.GG - EU Sandbox - Creative | Build | Noclip run?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Sandbox - Creative | Build | Noclip runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is UKN.GG - EU Sandbox - Creative | Build | Noclip online, and how reliable is it?

Online now: UKN.GG - EU Sandbox - Creative | Build | Noclip. The uptime it reports puts the last restart at about 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is UKN.GG - EU Sandbox - Creative | Build | Noclip located?

The name of UKN.GG - EU Sandbox - Creative | Build | Noclip points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.40.9.137:28014 is its address.

Does UKN.GG - EU Sandbox - Creative | Build | Noclip run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. Entities peaked at 19,901, counting buildings, deployables and all the rest of the world. The highest memory use was 4,496 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include UKN.GG - EU Sandbox - Creative | Build | Noclip?

The Rust Heatmap lists that UKN.GG - EU Sandbox - Creative | Build | Noclip fits are: Rust aim training servers, Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on UKN.GG - EU Sandbox - Creative | Build | Noclip mean?

The game's server browser reads the tags UKN.GG - EU Sandbox - Creative | Build | Noclip publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts1000 (Group limit): Teams cap at 1000; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Practise base building and design; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs UKN.GG - EU Sandbox - Creative | Build | Noclip?

14 other servers we track publish a ukn.gg hostname too, so one operator most likely runs them all with UKN.GG - EU Sandbox - Creative | Build | Noclip.

Connect

How do I join UKN.GG - EU Sandbox - Creative | Build | Noclip?

Enter client.connect 64.40.9.137:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://ukn.gg.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players The slot count is 200.
ts1000
Group limit Teams cap at 1000.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.
^k
Build server Practise base building and design.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.