Rust HeatmapInfrared · players
IR live Players92,452 Servers11,842 Warm3,987 Fresh wipes · 3h170 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 3° now Linear · 0–50° · slots

[EU] Rumblest »F1 Staging Test | Team-only PvP«

Online EU · ger 213.202.218.229:28026 checked 9m ago

modded
Sp1 · players now 3/ 50
6% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 7°
Sun 17:00flare: a wipe in that hourTue 15:00
2
7-day average
peak 9
#2,169
rank
top 10% · #836 in EU
resets
no wipes
12 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 9m ago

Li2Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:02 UTC11h ago – – – 2
Mon 26 Oct, 05:01 UTC1d ago – – – 1
Sun 25 Oct, 05:01 UTC2d ago – – – 1
Sat 24 Oct, 04:54 UTC3d ago – – – 0
Sat 24 Oct, 04:01 UTC3d ago – – – 1
Fri 23 Oct, 21:00 UTC3d ago – – – 1
Fri 23 Oct, 18:38 UTC3d ago – – – 3
Fri 23 Oct, 17:56 UTC3d ago – – – 2
Fri 23 Oct, 04:01 UTC4d ago – – – 1
Thu 22 Oct, 04:00 UTC5d ago – – – 1

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
EU · no group limit · 435 on average
755 / 849
[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX
EU · no group limit · 141 on average
229 / 240
UKN.GG - EU Sandbox - Creative | Build | Noclip
EU · groups of 1000+ · 10 on average
4 / 200
[EU] THE WAR I Creative I Builder Map
EU · groups of 8+ · 8 on average
16 / 110
3 / 150
UKN.GG - US Sandbox - Creative | Build | Noclip
NA · groups of 1000+ · 8 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

No schedule is kept because [EU] Rumblest »F1 Staging Test | Team-only PvP« replaces its world every few hours, and none of those resets counts as a wipe.

Population

How busy is [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The current population of [EU] Rumblest »F1 Staging Test | Team-only PvP« is 3, against 50 slots. The average across the last seven days is 2 players; the peak reached 9. Look at 13:00 UTC for the last 48 hours: that hour averaged 5 players.

How does [EU] Rumblest »F1 Staging Test | Team-only PvP« rank against other Rust servers?

Top 10% of ranked servers and #836 in Europe: that is [EU] Rumblest »F1 Staging Test | Team-only PvP« at #2,169 for player hours over seven days.

Map and rules

Which map does [EU] Rumblest »F1 Staging Test | Team-only PvP« run?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on [EU] Rumblest »F1 Staging Test | Team-only PvP«. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

A gather rate is not given in the name [EU] Rumblest »F1 Staging Test | Team-only PvP«. 8 players is the default group size, and that is the limit here. The server runs build & creative, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [EU] Rumblest »F1 Staging Test | Team-only PvP« run?

Rust network protocol 2635 and build 169310 on Linux is what [EU] Rumblest »F1 Staging Test | Team-only PvP« runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [EU] Rumblest »F1 Staging Test | Team-only PvP« online, and how reliable is it?

Right now [EU] Rumblest »F1 Staging Test | Team-only PvP« shows as online. Its reported uptime dates the last restart to about 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is [EU] Rumblest »F1 Staging Test | Team-only PvP« located?

The EU tag places [EU] Rumblest »F1 Staging Test | Team-only PvP« in Europe, and ger is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 213.202.218.229:28026 is its address.

Does [EU] Rumblest »F1 Staging Test | Team-only PvP« run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 9. Buildings, deployables and the rest of the world came to as much as 72,000 entities. At its peak it held 1,879 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Rumblest »F1 Staging Test | Team-only PvP«?

These Rust Heatmap lists include [EU] Rumblest »F1 Staging Test | Team-only PvP«: Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on [EU] Rumblest »F1 Staging Test | Team-only PvP« mean?

The game's server browser reads the tags [EU] Rumblest »F1 Staging Test | Team-only PvP« publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169310 (Build): Build 169310; ptrak (Networking): Standard game networking here, which is RakNet; $rger (Region code): This one carries the region code ger; ^c (Creative): No gathering here: it is creative building, so build what you like; ^k (Build server): Design and practise bases; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The rumblest.com hostname published by [EU] Rumblest »F1 Staging Test | Team-only PvP« also appears on 2 other servers we track. The same operator most likely runs them.

Connect

How do I join [EU] Rumblest »F1 Staging Test | Team-only PvP«?

To join by console, open it with F1 in Rust and enter client.connect 213.202.218.229:28026. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://info.rumblest.com.

KeyServer tags

what each one means

Published as mp50,ptrak,$rger,v2635,^c,^k,EU,gmrust,cs169310,ts8,^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs169310
Build Build 169310.
ptrak
Networking Standard game networking here, which is RakNet.
$rger
Region code This one carries the region code ger.

Gameplay

^c
Creative No gathering here: it is creative building, so build what you like.
^k
Build server Design and practise bases.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.