UKN.GG - US Training Grounds - Medium IV
Online 64.40.8.229:28014 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:08 UTC17h ago | – | – | – | 0 |
| Mon 26 Oct, 11:11 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 11:08 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 10:08 UTC3d ago | – | – | – | 5 |
| Fri 23 Oct, 10:08 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 10:08 UTC5d ago | – | – | – | 5 |
| Wed 21 Oct, 10:08 UTC6d ago | – | – | – | 0 |
| Tue 20 Oct, 10:08 UTC7d ago | – | – | – | 0 |
| Mon 19 Oct, 10:08 UTC8d ago | – | – | – | 2 |
| Sun 18 Oct, 10:08 UTC9d ago | – | – | – | 5 |
| Sat 17 Oct, 10:08 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 10:08 UTC11d ago | – | – | – | 0 |
| Thu 15 Oct, 10:08 UTC12d ago | – | – | – | 1 |
| Wed 14 Oct, 10:08 UTC13d ago | – | – | – | 1 |
| Tue 13 Oct, 10:08 UTC14d ago | – | – | – | 0 |
| Mon 12 Oct, 10:08 UTC15d ago | – | – | – | 3 |
| Sun 11 Oct, 10:08 UTC16d ago | – | – | – | 2 |
| Sat 10 Oct, 10:08 UTC17d ago | – | – | – | 1 |
| Sat 10 Oct, 03:04 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 02:51 UTC18d ago | – | – | – | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on UKN.GG - US Training Grounds - Medium IV?
UKN.GG - US Training Grounds - Medium IV has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Population
How busy is UKN.GG - US Training Grounds - Medium IV?
The current population of UKN.GG - US Training Grounds - Medium IV is 12, against 150 slots. Averaged over the past week: 2 players, peaking at 20. Look at 01:00 UTC for the last 48 hours: that hour averaged 18 players.
How does UKN.GG - US Training Grounds - Medium IV rank against other Rust servers?
The top 10% of ranked servers includes UKN.GG - US Training Grounds - Medium IV, at #2,121 for player hours over the last seven days.
Map and rules
Which map does UKN.GG - US Training Grounds - Medium IV run?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on UKN.GG - US Training Grounds - Medium IV. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: UKN Map.
What are the rules and settings on UKN.GG - US Training Grounds - Medium IV?
The name UKN.GG - US Training Grounds - Medium IV does not specify a gather rate. 500 players is the cap for groups. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does UKN.GG - US Training Grounds - Medium IV run?
Rust network protocol 2635 and build 168909 is the build UKN.GG - US Training Grounds - Medium IV runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is UKN.GG - US Training Grounds - Medium IV online, and how reliable is it?
The server is up at the moment: UKN.GG - US Training Grounds - Medium IV is online. Its reported uptime dates the last restart to about 15 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is UKN.GG - US Training Grounds - Medium IV located?
The name of UKN.GG - US Training Grounds - Medium IV points to North America, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.40.8.229:28014.
Does UKN.GG - US Training Grounds - Medium IV run smoothly?
The last 48 hours brought an average of 29 server fps and a floor of 16. Buildings, deployables and the rest of the world came to as much as 2,413 entities. Memory use reached 1,959 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include UKN.GG - US Training Grounds - Medium IV?
Rust aim training servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that UKN.GG - US Training Grounds - Medium IV fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
What do the server tags on UKN.GG - US Training Grounds - Medium IV mean?
These are the tags UKN.GG - US Training Grounds - Medium IV publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts500 (Group limit): Teams cap at 500; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs UKN.GG - US Training Grounds - Medium IV?
One operator most likely runs UKN.GG - US Training Grounds - Medium IV and the 14 other servers we track that publish a ukn.gg hostname.
Connect
How do I join UKN.GG - US Training Grounds - Medium IV?
Enter client.connect 64.40.8.229:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://ukn.gg.
