UKN.GG - US Training Grounds - Medium II
Offline 64.40.8.178:28014 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:28 UTC27d ago | 1° | – | running | 0 |
| Tue 29 Sep, 09:28 UTC28d ago | 7° | – | 1 days | 0 |
| Mon 28 Sep, 09:28 UTC29d ago | 7° | – | 1 days | 0 |
| Sun 27 Sep, 09:30 UTC30d ago | 15° | – | 1 days | 0 |
| Sat 26 Sep, 09:28 UTC31d ago | 15° | – | 1 days | 0 |
| Fri 25 Sep, 09:28 UTC32d ago | 10° | – | 1 days | 0 |
| Thu 24 Sep, 09:33 UTC33d ago | 5° | – | 1 days | 0 |
| Wed 23 Sep, 09:29 UTC34d ago | 5° | – | 1 days | 0 |
| Tue 22 Sep, 09:28 UTC35d ago | 7° | – | 1 days | 0 |
| Mon 21 Sep, 09:28 UTC36d ago | 7° | – | 1 days | 1 |
| Sun 20 Sep, 09:28 UTC37d ago | 5° | – | 1 days | 2 |
| Sat 19 Sep, 09:28 UTC38d ago | 7° | – | 1 days | 0 |
| Fri 18 Sep, 09:28 UTC39d ago | 10° | – | 1 days | 0 |
| Thu 17 Sep, 09:29 UTC40d ago | 10° | – | 1 days | 1 |
| Wed 16 Sep, 09:38 UTC41d ago | 5° | – | 1 days | 6 |
| Tue 15 Sep, 09:28 UTC42d ago | 8° | – | 1 days | 0 |
| Mon 14 Sep, 09:28 UTC43d ago | 8° | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on UKN.GG - US Training Grounds - Medium II?
The average peak across its recent wipes is 5 players. 3 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on UKN.GG - US Training Grounds - Medium II?
Wipes come at irregular times on UKN.GG - US Training Grounds - Medium II, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 16 hours ago.
Player counts
How busy is UKN.GG - US Training Grounds - Medium II?
UKN.GG - US Training Grounds - Medium II went quiet 27 days 12 hours ago and is offline right now.
How does UKN.GG - US Training Grounds - Medium II rank against other Rust servers?
The top 69% of ranked servers includes UKN.GG - US Training Grounds - Medium II, at #16,397 for player hours over the last seven days.
Rules and settings
Which map does UKN.GG - US Training Grounds - Medium II run?
The map on UKN.GG - US Training Grounds - Medium II is procedural, size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: UKN Map.
What are the rules and settings on UKN.GG - US Training Grounds - Medium II?
A gather rate is not given in the name UKN.GG - US Training Grounds - Medium II. A maximum of 500 players is allowed per group. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does UKN.GG - US Training Grounds - Medium II run?
Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium II runs. Steam updates your game for you, and the protocol has to match for you to join.
Is UKN.GG - US Training Grounds - Medium II online, and how reliable is it?
UKN.GG - US Training Grounds - Medium II is down just now; the last sighting was 27 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is UKN.GG - US Training Grounds - Medium II located?
By its name, UKN.GG - US Training Grounds - Medium II points to North America, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.40.8.178:28014.
Tags
Which Rust Heatmap lists and filters include UKN.GG - US Training Grounds - Medium II?
The Rust Heatmap lists that UKN.GG - US Training Grounds - Medium II fits are: Rust aim training servers, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on UKN.GG - US Training Grounds - Medium II mean?
These are the tags UKN.GG - US Training Grounds - Medium II publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; ts500 (Group limit): The team limit is 500; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs UKN.GG - US Training Grounds - Medium II?
One operator most likely runs UKN.GG - US Training Grounds - Medium II and the 14 other servers we track that publish a ukn.gg hostname.
Connect
How do I join UKN.GG - US Training Grounds - Medium II?
Enter client.connect 64.40.8.178:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://ukn.gg is where its website is.
