RustGames.gg | Rustcraft Lucky Pillars
Online NA 91.229.114.215:28118 checked 39m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:30 UTC14d ago | 0° | – | running | 0 |
| Wed 14 Oct, 07:33 UTC15d ago | 1° | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustGames.gg | Rustcraft Lucky Pillars?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustGames.gg | Rustcraft Lucky Pillars?
RustGames.gg | Rustcraft Lucky Pillars has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 14 days 8 hours ago.
Population
How busy is RustGames.gg | Rustcraft Lucky Pillars?
The current population of RustGames.gg | Rustcraft Lucky Pillars is 0, against 250 slots. The average across the last seven days is 1 players; the peak reached 23. Look at 19:00 UTC for the last 48 hours: that hour averaged 5 players.
How does RustGames.gg | Rustcraft Lucky Pillars rank against other Rust servers?
Seven-day player hours place RustGames.gg | Rustcraft Lucky Pillars at #3,688, in the top 17% of ranked servers; within North America it is #612.
Map and rules
Which map does RustGames.gg | Rustcraft Lucky Pillars run?
The map on RustGames.gg | Rustcraft Lucky Pillars is procedural, size 4,000, generated by the game. The name of the map is: RustGames.gg.
What are the rules and settings on RustGames.gg | Rustcraft Lucky Pillars?
A gather rate is not given in the name RustGames.gg | Rustcraft Lucky Pillars. The group limit is 100 players. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustGames.gg | Rustcraft Lucky Pillars run?
Rust network protocol 2635 and build 168909 on Linux is what RustGames.gg | Rustcraft Lucky Pillars runs. Steam updates your game for you, and the protocol has to match for you to join.
Is RustGames.gg | Rustcraft Lucky Pillars online, and how reliable is it?
Online now: RustGames.gg | Rustcraft Lucky Pillars. The uptime it reports puts the last restart at about 14 hours ago. 112 of 168 hours up over the last 7 full days, which is 67%. It first appears in Rust Heatmap records on 12 October 2026.
Where is RustGames.gg | Rustcraft Lucky Pillars located?
With its NA tag, RustGames.gg | Rustcraft Lucky Pillars lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.229.114.215:28118 is its address.
Does RustGames.gg | Rustcraft Lucky Pillars run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 5,463, counting buildings, deployables and all the rest of the world. The highest memory use was 1,453 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include RustGames.gg | Rustcraft Lucky Pillars?
The Rust Heatmap lists that RustGames.gg | Rustcraft Lucky Pillars fits are: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustGames.gg | Rustcraft Lucky Pillars mean?
The game's server browser reads the tags RustGames.gg | Rustcraft Lucky Pillars publishes: gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): Slot count: 250; ts100 (Group limit): Teams cap at 100; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RustGames.gg | Rustcraft Lucky Pillars?
To join by console, open it with F1 in Rust and enter client.connect 91.229.114.215:28118. Or press Launch Rust on this page, which connects you through Steam. https://rustgames.gg/ is where its website is.