UKN.GG - US Training Grounds - Medium I
Offline 64.40.8.157:28014 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:18 UTC27d ago | 0° | – | running | 0 |
| Tue 29 Sep, 09:18 UTC28d ago | 13° | – | 1 days | 3 |
| Mon 28 Sep, 09:18 UTC29d ago | 13° | – | 1 days | 0 |
| Sun 27 Sep, 09:18 UTC30d ago | 8° | – | 1 days | 0 |
| Sat 26 Sep, 19:13 UTC31d ago | 18° | – | 0.6 days | 4 |
| Sat 26 Sep, 09:20 UTC31d ago | 18° | – | 0.4 days | 0 |
| Fri 25 Sep, 09:18 UTC32d ago | 18° | – | 1 days | 0 |
| Thu 24 Sep, 09:21 UTC33d ago | 10° | – | 1 days | 1 |
| Wed 23 Sep, 09:21 UTC34d ago | 10° | – | 1 days | 1 |
| Tue 22 Sep, 09:18 UTC35d ago | 7° | – | 1 days | 0 |
| Mon 21 Sep, 09:21 UTC36d ago | 7° | – | 1 days | 1 |
| Sun 20 Sep, 09:18 UTC37d ago | 9° | – | 1 days | 1 |
| Sat 19 Sep, 09:21 UTC38d ago | 9° | – | 1 days | 0 |
| Fri 18 Sep, 09:19 UTC39d ago | 9° | – | 1 days | 1 |
| Thu 17 Sep, 09:18 UTC40d ago | 9° | – | 1 days | 0 |
| Wed 16 Sep, 09:18 UTC41d ago | 5° | – | 1 days | 1 |
| Tue 15 Sep, 09:18 UTC42d ago | 13° | – | 1 days | 0 |
| Mon 14 Sep, 09:18 UTC43d ago | 13° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on UKN.GG - US Training Grounds - Medium I?
At their busiest, its recent wipes averaged 9 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on UKN.GG - US Training Grounds - Medium I?
No next wipe can be predicted: UKN.GG - US Training Grounds - Medium I wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 21 hours ago.
Player counts
How busy is UKN.GG - US Training Grounds - Medium I?
Last seen 27 days 17 hours ago, UKN.GG - US Training Grounds - Medium I is offline at the moment.
How does UKN.GG - US Training Grounds - Medium I rank against other Rust servers?
Player hours over seven days put UKN.GG - US Training Grounds - Medium I at #16,822, in the top 70% of ranked servers.
Settings and rules
Which map does UKN.GG - US Training Grounds - Medium I run?
UKN.GG - US Training Grounds - Medium I runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: UKN Map.
What are the rules and settings on UKN.GG - US Training Grounds - Medium I?
The name UKN.GG - US Training Grounds - Medium I does not specify a gather rate. A maximum of 500 players is allowed per group. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does UKN.GG - US Training Grounds - Medium I run?
The build on UKN.GG - US Training Grounds - Medium I is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is UKN.GG - US Training Grounds - Medium I online, and how reliable is it?
Last seen 27 days 17 hours ago, UKN.GG - US Training Grounds - Medium I is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is UKN.GG - US Training Grounds - Medium I located?
No region tag comes from UKN.GG - US Training Grounds - Medium I, but its name points to North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 64.40.8.157:28014.
Tags
Which Rust Heatmap lists and filters include UKN.GG - US Training Grounds - Medium I?
Rust aim training servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that UKN.GG - US Training Grounds - Medium I fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on UKN.GG - US Training Grounds - Medium I mean?
These are the tags UKN.GG - US Training Grounds - Medium I publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts500 (Group limit): A team holds no more than 500; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs UKN.GG - US Training Grounds - Medium I?
14 other servers we track publish a ukn.gg hostname too, so one operator most likely runs them all with UKN.GG - US Training Grounds - Medium I.
How to join
How do I join UKN.GG - US Training Grounds - Medium I?
Enter client.connect 64.40.8.157:28014 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://ukn.gg.
