Rust HeatmapInfrared · players
IR live Players102,471 Servers11,898 Warm3,963 Fresh wipes · 3h334 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · peak

JumpRust.com - Test

Offline EA 162.222.17.236:26666 checked 12d ago

biweekly wipes vanillamoddedoxide
Sp1 · players now 1/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,514
rank
top 67% · #504 in EA
14d ago
last wipe
biweekly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 17h
Thu 12 Nov, 12:01 UTC
27d 17h
Thu 26 Nov, 12:01 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 17h
Thu 10 Dec, 12:01 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:01 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 15 on average
2 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
1 / 20
瞌睡熊『5倍10废|10.29|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
2 / 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇
EA · groups of 8+ · biweekly · 2 on average
0 / 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly
EA · groups of 8+ · biweekly · 2 on average
1 / 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服
EA · no group limit · biweekly · 2 on average
1 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on JumpRust.com - Test?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on JumpRust.com - Test?

Its tag guides the prediction because JumpRust.com - Test's wipe record is too thin to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 14 days 6 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is JumpRust.com - Test?

The last time JumpRust.com - Test was seen was 12 days 4 hours ago, and it is offline now.

How does JumpRust.com - Test rank against other Rust servers?

On player hours over the last seven days, JumpRust.com - Test is #14,514 globally (top 67%) and #504 in Asia.

Map and rules

Which map does JumpRust.com - Test run?

The map on JumpRust.com - Test is procedural, size 1,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: ✿ JumpRust.com日本™ FPS+.

What are the rules and settings on JumpRust.com - Test?

The name JumpRust.com - Test does not specify a gather rate. A maximum of 100 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does JumpRust.com - Test run?

Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - Test runs. Steam updates your game for you, and the protocol has to match for you to join.

Is JumpRust.com - Test online, and how reliable is it?

Offline at the moment: JumpRust.com - Test was last seen 12 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 October 2026.

Where is JumpRust.com - Test located?

In Asia, JumpRust.com - Test lists itself with the EA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 162.222.17.236:26666.

Tags

Which Rust Heatmap lists and filters include JumpRust.com - Test?

Modded Rust servers, by live population are the Rust Heatmap lists that JumpRust.com - Test fits. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on JumpRust.com - Test mean?

The game's server browser reads the tags JumpRust.com - Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts100 (Group limit): Teams cap at 100; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): East Asia is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs JumpRust.com - Test?

One operator most likely runs JumpRust.com - Test and the 15 other servers we track that publish a jumprust.com hostname.

Connect

How do I join JumpRust.com - Test?

Enter client.connect 162.222.17.236:26666 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://jumprust.com is where its website is.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players This server has 0 slots.
ts100
Group limit Teams cap at 100.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.