JumpRust.com - Test
Offline EA 162.222.17.236:26666 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:01 UTC14d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on JumpRust.com - Test?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on JumpRust.com - Test?
Its tag guides the prediction because JumpRust.com - Test's wipe record is too thin to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 14 days 6 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is JumpRust.com - Test?
The last time JumpRust.com - Test was seen was 12 days 4 hours ago, and it is offline now.
How does JumpRust.com - Test rank against other Rust servers?
On player hours over the last seven days, JumpRust.com - Test is #14,514 globally (top 67%) and #504 in Asia.
Map and rules
Which map does JumpRust.com - Test run?
The map on JumpRust.com - Test is procedural, size 1,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: ✿ JumpRust.com日本™ FPS+.
What are the rules and settings on JumpRust.com - Test?
The name JumpRust.com - Test does not specify a gather rate. A maximum of 100 players is allowed per group. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does JumpRust.com - Test run?
Rust network protocol 2634 and build 167781 on Windows is what JumpRust.com - Test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is JumpRust.com - Test online, and how reliable is it?
Offline at the moment: JumpRust.com - Test was last seen 12 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 October 2026.
Where is JumpRust.com - Test located?
In Asia, JumpRust.com - Test lists itself with the EA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 162.222.17.236:26666.
Tags
Which Rust Heatmap lists and filters include JumpRust.com - Test?
Modded Rust servers, by live population are the Rust Heatmap lists that JumpRust.com - Test fits. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on JumpRust.com - Test mean?
The game's server browser reads the tags JumpRust.com - Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts100 (Group limit): Teams cap at 100; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): East Asia is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs JumpRust.com - Test?
One operator most likely runs JumpRust.com - Test and the 15 other servers we track that publish a jumprust.com hostname.
Connect
How do I join JumpRust.com - Test?
Enter client.connect 162.222.17.236:26666 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://jumprust.com is where its website is.
