Rust HeatmapInfrared · players
IR live Players93,434 Servers11,844 Warm4,014 Fresh wipes · 3h175 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

cczsbwd/solo/独狼/原倍半月清/月图/公益服

Online EA 45.125.45.142:10010 checked 7m ago

teams off biweekly wipes vanillamoddedoxide
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Sun 17:00flare: a wipe in that hourTue 15:00
1
7-day average
peak 4
#2,768
rank
top 13% · #280 in EA
4d ago
last wipe
biweekly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

18.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
9d 18h
Fri 6 Nov, 10:52 UTC
23d 18h
Fri 20 Nov, 10:52 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW
37d 18h
Fri 4 Dec, 10:52 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:52 UTC4d ago 4 – running 0
Fri 2 Oct, 09:50 UTC25d ago 4 halved by day 12 21 days 0
Wed 16 Sep, 21:46 UTC40d ago 7 halved by day 4 15.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 19 on average
12 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 5 on average
2 / 20
瞌睡熊『5倍10废|10.27|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
4 / 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇
EA · groups of 8+ · biweekly · 2 on average
0 / 50
[JPN] Apple Server | PvP | Vanilla | 2Weekly
EA · groups of 8+ · biweekly · 2 on average
2 / 50
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 85 on average
53 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on cczsbwd/solo/独狼/原倍半月清/月图/公益服?

At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe reached its peak 25 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 8.

What is the wipe schedule on cczsbwd/solo/独狼/原倍半月清/月图/公益服?

Too few wipes are recorded on cczsbwd/solo/独狼/原倍半月清/月图/公益服 to confirm its schedule; the tag is what the prediction follows. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 4 days 5 hours ago. The tags declare one wipe every two weeks.

Population

How busy is cczsbwd/solo/独狼/原倍半月清/月图/公益服?

The current population of cczsbwd/solo/独狼/原倍半月清/月图/公益服 is 1, against 50 slots. The average across the last seven days is 1 players; the peak reached 4. Look at 08:00 UTC for the last 48 hours: that hour averaged 3 players.

How does cczsbwd/solo/独狼/原倍半月清/月图/公益服 rank against other Rust servers?

Seven-day player hours place cczsbwd/solo/独狼/原倍半月清/月图/公益服 at #2,768, in the top 13% of ranked servers; within Asia it is #280.

Map and rules

Which map does cczsbwd/solo/独狼/原倍半月清/月图/公益服 run?

The map on cczsbwd/solo/独狼/原倍半月清/月图/公益服 is procedural, size 3,500 with seed 1148632274, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on cczsbwd/solo/独狼/原倍半月清/月图/公益服?

A gather rate is not given in the name cczsbwd/solo/独狼/原倍半月清/月图/公益服. The group limit is not published. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does cczsbwd/solo/独狼/原倍半月清/月图/公益服 run?

The build on cczsbwd/solo/独狼/原倍半月清/月图/公益服 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is cczsbwd/solo/独狼/原倍半月清/月图/公益服 online, and how reliable is it?

Online now: cczsbwd/solo/独狼/原倍半月清/月图/公益服. Its reported uptime dates the last restart to about 20 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is cczsbwd/solo/独狼/原倍半月清/月图/公益服 located?

In Asia, cczsbwd/solo/独狼/原倍半月清/月图/公益服 lists itself with the EA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 45.125.45.142:10010 is its address.

Does cczsbwd/solo/独狼/原倍半月清/月图/公益服 run smoothly?

Average server fps over the last 48 hours was 112; it never dropped below 88. The world held as many as 72,041 entities, buildings and deployables included. Memory use reached 2,349 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include cczsbwd/solo/独狼/原倍半月清/月图/公益服?

Modded Rust servers, by live population are the Rust Heatmap lists that cczsbwd/solo/独狼/原倍半月清/月图/公益服 fits. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on cczsbwd/solo/独狼/原倍半月清/月图/公益服 mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): East Asia is where the server browser puts it are the tags cczsbwd/solo/独狼/原倍半月清/月图/公益服 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join cczsbwd/solo/独狼/原倍半月清/月图/公益服?

Enter client.connect 45.125.45.142:10010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts0
Group limit Team play is disabled.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.