Rust HeatmapInfrared · players
IR live Players32,278 Servers11,650 Warm2,796 Fresh wipes · 3h79 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[JP/PvE][BPリサーチ]MatoyServer初しん者〇

Online 162.43.28.110:28015 checked 12m ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 8°
Tue 05:00flare: a wipe in that hourThu 02:00
2
7-day average
peak 9
#2,112
rank
top 9%
13d ago
last wipe
biweekly schedule
23h
next wipe
Fri 30 Oct, 03:48 UTC
UTC checked 12m ago

Li2Players

AveragePeak
0246805:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 03:48 UTC, in 23h. Its biweekly schedule tag · low confidence

13.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
12
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

23h
Fri 30 Oct, 03:48 UTC
7d 14h
Thu 5 Nov, 19:00 UTC
FW
14d 23h
Fri 13 Nov, 03:48 UTC
28d 23h
Fri 27 Nov, 03:48 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
42d 23h
Fri 11 Dec, 03:48 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 03:48 UTC13d ago 9 – running 1
Thu 1 Oct, 20:19 UTC FW27d ago 10 halved by day 10 14.3 days 0
Fri 18 Sep, 09:54 UTC40d ago 16 halved by day 4 13.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
2 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
0 / 20
瞌睡熊『5倍10废|10.29|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
4 / 100
[JPN] Apple Server | PvP | Vanilla | 2Weekly
EA · groups of 8+ · biweekly · 2 on average
2 / 50
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 65 on average
11 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 41 on average
5 / 215

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

At their busiest, its recent wipes averaged 12 players. 12 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 7.

What is the wipe schedule on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

The prediction follows its tag, as too few of [JP/PvE][BPリサーチ]MatoyServer初しん者〇's wipes are on record to confirm the schedule. Friday 30 October at 03:48 UTC is when its next wipe is due. The world in play now was made 13 days ago. The tags declare one wipe every two weeks.

Population

How busy is [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

[JP/PvE][BPリサーチ]MatoyServer初しん者〇 currently has 0 of its 50 slots filled. Averaged over the past week: 2 players, peaking at 9. Its busiest point in the last 48 hours was 16:00 UTC, averaging 7 players.

How does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 rank against other Rust servers?

The top 9% of ranked servers includes [JP/PvE][BPリサーチ]MatoyServer初しん者〇, at #2,112 for player hours over the last seven days.

Map and rules

Which map does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?

[JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs a procedural map of size 4,300 with seed 1695590415, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

No gather rate appears in the name [JP/PvE][BPリサーチ]MatoyServer初しん者〇. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run?

Rust network protocol 2635 and build 168909 is the build [JP/PvE][BPリサーチ]MatoyServer初しん者〇 runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 online, and how reliable is it?

Online now: [JP/PvE][BPリサーチ]MatoyServer初しん者〇. Its reported uptime dates the last restart to about 3 days 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [JP/PvE][BPリサーチ]MatoyServer初しん者〇 located?

By its name, [JP/PvE][BPリサーチ]MatoyServer初しん者〇 points to Asia, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 162.43.28.110:28015 is its address.

Does [JP/PvE][BPリサーチ]MatoyServer初しん者〇 run smoothly?

The last 48 hours brought an average of 101 server fps and a floor of 43. The world held as many as 121,294 entities, buildings and deployables included. Memory use reached 5,616 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

The Rust Heatmap lists that [JP/PvE][BPリサーチ]MatoyServer初しん者〇 fits are: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on [JP/PvE][BPリサーチ]MatoyServer初しん者〇 mean?

The game's server browser reads the tags [JP/PvE][BPリサーチ]MatoyServer初しん者〇 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [JP/PvE][BPリサーチ]MatoyServer初しん者〇?

Press F1 in Rust to open the console, then enter client.connect 162.43.28.110:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/XveYFf5a4B.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.