[JPN] Apple Server | PvP | Vanilla | 2Weekly
Online EA 162.43.93.9:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 08:11 UTC, in 2d 10h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 30 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:11 UTC11d ago | 12° | – | running | 0 |
| Fri 2 Oct, 09:15 UTC25d ago | 10° | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 14:19 UTC40d ago | 10° | halved by day 6 | 14.8 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Its recent wipes drew an average peak of 11 players. The crowd on the latest wipe reached its peak 30 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.5.
What is the wipe schedule on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The prediction follows its tag, as too few of [JPN] Apple Server | PvP | Vanilla | 2Weekly's wipes are on record to confirm the schedule. Due on Friday 30 October at 08:11 UTC: the next wipe. The world it runs now dates from 11 days 13 hours ago. The tags declare one wipe every two weeks.
Player counts
How busy is [JPN] Apple Server | PvP | Vanilla | 2Weekly?
The current population of [JPN] Apple Server | PvP | Vanilla | 2Weekly is 3, against 50 slots. Averaged over the past week: 2 players, peaking at 8. Look at 09:00 UTC for the last 48 hours: that hour averaged 5 players.
How does [JPN] Apple Server | PvP | Vanilla | 2Weekly rank against other Rust servers?
Top 10% of ranked servers and #217 in Asia: that is [JPN] Apple Server | PvP | Vanilla | 2Weekly at #2,114 for player hours over seven days.
Rules and settings
Which map does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on [JPN] Apple Server | PvP | Vanilla | 2Weekly. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on [JPN] Apple Server | PvP | Vanilla | 2Weekly?
No gather rate appears in the name [JPN] Apple Server | PvP | Vanilla | 2Weekly. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [JPN] Apple Server | PvP | Vanilla | 2Weekly run?
Rust network protocol 2635 and build 168909 is the build [JPN] Apple Server | PvP | Vanilla | 2Weekly runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [JPN] Apple Server | PvP | Vanilla | 2Weekly online, and how reliable is it?
The server is up at the moment: [JPN] Apple Server | PvP | Vanilla | 2Weekly is online. The uptime it reports puts the last restart at about 21 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [JPN] Apple Server | PvP | Vanilla | 2Weekly located?
The EA tag is how [JPN] Apple Server | PvP | Vanilla | 2Weekly lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.43.93.9:28015.
Does [JPN] Apple Server | PvP | Vanilla | 2Weekly run smoothly?
Average server fps over the last 48 hours was 52; it never dropped below 30. Entities peaked at 93,837, counting buildings, deployables and all the rest of the world. At its peak it held 3,075 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [JPN] Apple Server | PvP | Vanilla | 2Weekly?
These Rust Heatmap lists include [JPN] Apple Server | PvP | Vanilla | 2Weekly: Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [JPN] Apple Server | PvP | Vanilla | 2Weekly mean?
These are the tags [JPN] Apple Server | PvP | Vanilla | 2Weekly publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): In the server browser it sits under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [JPN] Apple Server | PvP | Vanilla | 2Weekly?
Enter client.connect 162.43.93.9:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://www.ikkunn53.com/rust.