Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
Online EA 162.222.17.244:30001 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 0.6% of all ranked servers, top 0.4% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 08:34 UTC, in 4h. Every Friday at 08:34 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 546, 3 hours in, with 277 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:34 UTC6d ago | 546°+277 queue | – | running | 34 |
| Fri 16 Oct, 08:35 UTC13d ago | 469°+251 queue | halved by day 3 | 7 days | 28 |
| Fri 9 Oct, 08:34 UTC20d ago | 412°+296 queue | halved by day 2 | 7 days | 73 |
| Fri 2 Oct, 08:04 UTC27d ago | 412°+187 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 08:34 UTC34d ago | 410°+234 queue | halved by day 3 | 7 days | 27 |
| Fri 18 Sep, 08:34 UTC41d ago | 412°+244 queue | halved by day 3 | 7 days | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
Its recent wipes drew an average peak of 476 players. 3 hours after the latest wipe the crowd peaked, and 277 more were queued. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com runs a wipe schedule of every Friday at 08:34 UTC. Due on Friday 30 October at 08:34 UTC: the next wipe. The world in play now was made 6 days 19 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
The current population of Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com is 3, against 550 slots. A seven-day average of 119 players, with a peak of 546. Its busiest point in the last 48 hours was 12:00 UTC, averaging 53 players.
How does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com rank against other Rust servers?
Seven-day player hours place Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com at #134, in the top 0.6% of ranked servers; within Asia it is #2.
Settings and rules
Which map does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com run?
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named ✿ JumpRust.com日本™ FPS+.
What are the rules and settings on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
No gather rate appears in the name Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com. The group limit is 16 players. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com run?
The build on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com online, and how reliable is it?
Online now: Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com. The uptime it reports puts the last restart at about 23 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com located?
With its EA tag, Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. 162.222.17.244:30001 is its address.
Does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com run smoothly?
It averaged 45 server fps over the last 48 hours, with a low of 34. The world held as many as 235,642 entities, buildings and deployables included. The highest memory use was 6,567 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com fits. Filtering the list by Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 100+ on average brings it up.
What do the server tags on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com mean?
gmrust (Game mode): Rust survival, standard rules; mp550 (Max players): Slot count: 550; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): In the server browser it sits under East Asia are the tags Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
15 other servers we track publish a jumprust.com hostname too, so one operator most likely runs them all with Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com.
Connect
How do I join Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
Press F1 in Rust to open the console, then enter client.connect 162.222.17.244:30001. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://jumprust.com.
