[JP] Japan Kyushu Main 初心者鯖
Online EA 118.27.226.8:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:07 UTC, in 1d 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:07 UTC5d ago | 41° | – | running | 3 |
| Sat 17 Oct, 09:59 UTC11d ago | 23° | held half | 6 days | 4 |
| Fri 16 Oct, 09:08 UTC12d ago | 45° | – | 1 days | 3 |
| Fri 9 Oct, 09:08 UTC19d ago | 32° | halved by day 5 | 7 days | 0 |
| Fri 2 Oct, 15:21 UTC26d ago | 2° | held half | 6.7 days | 0 |
| Tue 29 Sep, 12:07 UTC29d ago | 5° | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [JP] Japan Kyushu Main 初心者鯖?
At their busiest, its recent wipes averaged 36 players. 27 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 3.5 when it did not hold.
What is the wipe schedule on [JP] Japan Kyushu Main 初心者鯖?
Too few wipes are recorded on [JP] Japan Kyushu Main 初心者鯖 to confirm its schedule; the tag is what the prediction follows. Friday 30 October at 09:07 UTC is when its next wipe is due. The world in play now was made 5 days 19 hours ago. The tags list a weekly wipe.
Player counts
How busy is [JP] Japan Kyushu Main 初心者鯖?
Of 150 slots on [JP] Japan Kyushu Main 初心者鯖, 1 are in use right now. A seven-day average of 13 players, with a peak of 41. Look at 14:00 UTC for the last 48 hours: that hour averaged 23 players.
How does [JP] Japan Kyushu Main 初心者鯖 rank against other Rust servers?
On player hours over the last seven days, [JP] Japan Kyushu Main 初心者鯖 is #820 globally (top 4%) and #68 in Asia.
Rules and settings
Which map does [JP] Japan Kyushu Main 初心者鯖 run?
The map on [JP] Japan Kyushu Main 初心者鯖 is procedural, size 4,500 with seed 1557609126, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [JP] Japan Kyushu Main 初心者鯖?
No gather rate appears in the name [JP] Japan Kyushu Main 初心者鯖. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [JP] Japan Kyushu Main 初心者鯖 run?
The build on [JP] Japan Kyushu Main 初心者鯖 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is [JP] Japan Kyushu Main 初心者鯖 online, and how reliable is it?
The server is up at the moment: [JP] Japan Kyushu Main 初心者鯖 is online. The uptime it reports puts the last restart at about 3 days 6 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 29 September 2026.
Where is [JP] Japan Kyushu Main 初心者鯖 located?
With its EA tag, [JP] Japan Kyushu Main 初心者鯖 lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 118.27.226.8:28015.
Does [JP] Japan Kyushu Main 初心者鯖 run smoothly?
The last 48 hours brought an average of 54 server fps and a floor of 44. Entities peaked at 141,655, counting buildings, deployables and all the rest of the world. Memory use reached 5,334 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [JP] Japan Kyushu Main 初心者鯖?
The Rust Heatmap lists that [JP] Japan Kyushu Main 初心者鯖 fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.
What do the server tags on [JP] Japan Kyushu Main 初心者鯖 mean?
The game's server browser reads the tags [JP] Japan Kyushu Main 初心者鯖 publishes: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EA (East Asia): East Asia is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [JP] Japan Kyushu Main 初心者鯖?
Press F1 in Rust to open the console, then enter client.connect 118.27.226.8:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/GDvhtNegh.