Rust HeatmapInfrared · players
IR live Players31,880 Servers11,622 Warm2,774 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 11° now Linear · 0–120° · slots

JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|

Online NA 162.222.16.247:28015 checked 11m ago

5x biweekly wipes vanillamoddedoxide
Sp1 · players now 11/ 120
9% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 12°
Tue 06:00flare: a wipe in that hourThu 04:00
7
7-day average
peak 15
#1,185
rank
top 5% · #172 in NA
12d ago
last wipe
biweekly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0510152006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
12
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
15d 9h
Fri 13 Nov, 15:16 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
43d 9h
Fri 11 Dec, 15:16 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 36 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:16 UTC12d ago 16 – running 3
Thu 1 Oct, 17:40 UTC FW27d ago 14 held half 14.9 days 4
Fri 18 Sep, 15:07 UTC40d ago 7 held half 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 127 on average
228 / 265
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 122 on average
63 / 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
30 / 100
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x
NA · groups of 8+ · 5x · monthly · 75 on average
65 / 150
WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPED
NA · groups of 8+ · 5x · weekly · 5 on average
3 / 100
TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPED
NA · groups of 100+ · 5x · weekly · 3 on average
4 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

At their busiest, its recent wipes averaged 12 players. 36 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

Wipes on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| follow this rhythm: every 4 weeks on Friday at 15:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 12 days 14 hours ago. The tags declare one wipe every two weeks.

Population

How busy is JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

The current population of JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| is 11, against 120 slots. Averaged over the past week: 7 players, peaking at 15. Look at 03:00 UTC for the last 48 hours: that hour averaged 11 players.

How does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| rank against other Rust servers?

Seven-day player hours place JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| at #1,185, in the top 5% of ranked servers; within North America it is #172.

Rules and settings

Which map does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| run?

JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| runs a procedural map of size 4,200 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named ✿ JumpRust.com USA™ FPS+.

What are the rules and settings on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|'s name indicates a gather rate of 5x. 100 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| run?

The build on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| online, and how reliable is it?

Online now: JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|. The uptime it reports puts the last restart at about 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| located?

In North America, JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 162.222.16.247:28015.

Does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| run smoothly?

It averaged 45 server fps over the last 48 hours, with a low of 39. Entities peaked at 158,623, counting buildings, deployables and all the rest of the world. Memory use reached 4,934 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

These Rust Heatmap lists include JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|: 5x Rust servers, listed by population, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10 brings it up.

What do the server tags on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| mean?

gmrust (Game mode): Rust survival, standard rules; mp120 (Max players): Slot count: 120; ts100 (Group limit): The team limit is 100; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

The jumprust.com hostname published by JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| also appears on 15 other servers we track. The same operator most likely runs them.

How to join

How do I join JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

Press F1 in Rust to open the console, then enter client.connect 162.222.16.247:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://jumprust.com.

KeyServer tags

what each one means

Published as mp120,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp120
Max players Slot count: 120.
ts100
Group limit The team limit is 100.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.