JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|
Online NA 162.222.16.247:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 36 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:16 UTC12d ago | 16° | – | running | 3 |
| Thu 1 Oct, 17:40 UTC FW27d ago | 14° | held half | 14.9 days | 4 |
| Fri 18 Sep, 15:07 UTC40d ago | 7° | held half | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
At their busiest, its recent wipes averaged 12 players. 36 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
Wipes on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| follow this rhythm: every 4 weeks on Friday at 15:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 12 days 14 hours ago. The tags declare one wipe every two weeks.
Population
How busy is JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
The current population of JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| is 11, against 120 slots. Averaged over the past week: 7 players, peaking at 15. Look at 03:00 UTC for the last 48 hours: that hour averaged 11 players.
How does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| rank against other Rust servers?
Seven-day player hours place JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| at #1,185, in the top 5% of ranked servers; within North America it is #172.
Rules and settings
Which map does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| run?
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| runs a procedural map of size 4,200 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named ✿ JumpRust.com USA™ FPS+.
What are the rules and settings on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|'s name indicates a gather rate of 5x. 100 players is the cap for groups. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| run?
The build on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| online, and how reliable is it?
Online now: JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|. The uptime it reports puts the last restart at about 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| located?
In North America, JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 162.222.16.247:28015.
Does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| run smoothly?
It averaged 45 server fps over the last 48 hours, with a low of 39. Entities peaked at 158,623, counting buildings, deployables and all the rest of the world. Memory use reached 4,934 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
These Rust Heatmap lists include JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|: 5x Rust servers, listed by population, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10 brings it up.
What do the server tags on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| mean?
gmrust (Game mode): Rust survival, standard rules; mp120 (Max players): Slot count: 120; ts100 (Group limit): The team limit is 100; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
The jumprust.com hostname published by JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| also appears on 15 other servers we track. The same operator most likely runs them.
How to join
How do I join JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?
Press F1 in Rust to open the console, then enter client.connect 162.222.16.247:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://jumprust.com.
