Rust HeatmapInfrared · players
IR live Players97,136 Servers11,875 Warm3,915 Fresh wipes · 3h398 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–111° · slots

PORKY ТЕСТОВЫЙ

Online EU 80.242.59.137:35555 checked 10m ago

moddedcarbon
Sp1 · players now 0/ 111
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 17:00flare: a wipe in that hourThu 15:00
0
7-day average
peak 2
#7,682
rank
top 34% · #2054 in EU
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

24.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:45 UTC2d ago 2 – running 0
Fri 2 Oct, 02:12 UTC27d ago 0 – 24.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
206 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
18 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
35 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 22 on average
35 / 150
ShockRust | Build Обновление
EU · no group limit · 8 on average
15 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
8 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on PORKY ТЕСТОВЫЙ?

The average peak across its recent wipes is 1 players. 39 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on PORKY ТЕСТОВЫЙ?

The record of PORKY ТЕСТОВЫЙ's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 20 hours ago the server made the world it is on now.

Player counts

How busy is PORKY ТЕСТОВЫЙ?

The current population of PORKY ТЕСТОВЫЙ is 0, against 111 slots. The average across the last seven days is 0 players; the peak reached 2. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does PORKY ТЕСТОВЫЙ rank against other Rust servers?

Seven-day player hours place PORKY ТЕСТОВЫЙ at #7,682, in the top 34% of ranked servers; within Europe it is #2,054.

Rules and settings

Which map does PORKY ТЕСТОВЫЙ run?

PORKY ТЕСТОВЫЙ runs a procedural map of size 4,500 with seed 1368609398, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called PORKY RUST.

What are the rules and settings on PORKY ТЕСТОВЫЙ?

A gather rate is not given in the name PORKY ТЕСТОВЫЙ. A maximum of 50 players is allowed per group. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does PORKY ТЕСТОВЫЙ run?

The build on PORKY ТЕСТОВЫЙ is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PORKY ТЕСТОВЫЙ online, and how reliable is it?

The server is up at the moment: PORKY ТЕСТОВЫЙ is online. About 13 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 16 September 2026.

Where is PORKY ТЕСТОВЫЙ located?

With its EU tag, PORKY ТЕСТОВЫЙ lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 80.242.59.137:35555.

Does PORKY ТЕСТОВЫЙ run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 28. Buildings, deployables and the rest of the world came to as much as 92,403 entities. Memory use reached 3,128 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include PORKY ТЕСТОВЫЙ?

The Rust Heatmap lists that PORKY ТЕСТОВЫЙ fits are: Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on PORKY ТЕСТОВЫЙ mean?

gmrust (Game mode): Rust survival, standard rules; mp111 (Max players): The slot count is 111; ts50 (Group limit): The team limit is 50; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^c (Creative): No gathering here: it is creative building, so build what you like; ^k (Build server): Design and practise bases; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe are the tags PORKY ТЕСТОВЫЙ publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs PORKY ТЕСТОВЫЙ?

One operator most likely runs PORKY ТЕСТОВЫЙ and the 14 other servers we track that publish a sranrust.ru hostname.

Connect

How do I join PORKY ТЕСТОВЫЙ?

To join by console, open it with F1 in Rust and enter client.connect 80.242.59.137:35555. Or press Launch Rust on this page, which connects you through Steam. https://t.me/m4fik is where its website is.

KeyServer tags

what each one means

Published as mp111,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmrust,cs168909,ts50

Game

gmrust
Game mode Rust survival, standard rules.
mp111
Max players The slot count is 111.
ts50
Group limit The team limit is 50.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^c
Creative No gathering here: it is creative building, so build what you like.
^k
Build server Design and practise bases.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.