Rust HeatmapInfrared · players
IR live Players52,794 Servers11,689 Warm3,085 Fresh wipes · 3h112 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1,000° · slots

sran' inc. | VITAL

Offline 80.242.59.137:35024 checked 7h ago

moddedcarbon
Sp1 · players now 0/ 1000
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Thu 15:00flare: a wipe in that hourThu 18:00
1
7-day average
peak 3
#6,822
rank
top 31%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7h ago

Li2Players

AveragePeak
00.511.5215:0016:0017:0018:00

Hourly average and peak, UTC.

Li3Server performance

025507510015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:43 UTC27d ago 2 – running 0
Tue 29 Sep, 16:48 UTC30d ago 4 held half 3 days 0
Mon 28 Sep, 19:08 UTC31d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
143 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on sran' inc. | VITAL?

At their busiest, its recent wipes averaged 3 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on sran' inc. | VITAL?

Wipes come at irregular times on sran' inc. | VITAL, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 8 hours ago.

Player counts

How busy is sran' inc. | VITAL?

sran' inc. | VITAL went quiet 7 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 3. Its busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.

How does sran' inc. | VITAL rank against other Rust servers?

Player hours over seven days put sran' inc. | VITAL at #6,822, in the top 31% of ranked servers.

Settings and rules

Which map does sran' inc. | VITAL run?

sran' inc. | VITAL runs a procedural map of size 5,000 with seed 123456, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: SRAN MAP.

What are the rules and settings on sran' inc. | VITAL?

The name sran' inc. | VITAL does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does sran' inc. | VITAL run?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | VITAL runs. Steam updates your game for you, and the protocol has to match for you to join.

Is sran' inc. | VITAL online, and how reliable is it?

Offline at the moment: sran' inc. | VITAL was last seen 7 hours ago. Its reported uptime dates the last restart to about 1 hours ago. It was up 22 of 168 hours across the last 7 full days, or 13% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is sran' inc. | VITAL located?

A region is not published for sran' inc. | VITAL. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 80.242.59.137:35024.

Does sran' inc. | VITAL run smoothly?

Average server fps over the last 48 hours was 42; it never dropped below 10. Buildings, deployables and the rest of the world came to as much as 25,513 entities. Memory use reached 2,949 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include sran' inc. | VITAL?

The Rust Heatmap lists that sran' inc. | VITAL fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on sran' inc. | VITAL mean?

The game's server browser reads the tags sran' inc. | VITAL publishes: gmrust (Game mode): Rust survival, standard rules; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs sran' inc. | VITAL?

One operator most likely runs sran' inc. | VITAL and the 14 other servers we track that publish a sranrust.ru hostname.

How to join

How do I join sran' inc. | VITAL?

Press F1 in Rust to open the console, then enter client.connect 80.242.59.137:35024. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/sran.

KeyServer tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp1000
Max players The slot count is 1,000.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.