ShockRust | Blue | NoLimit
Online 194.93.2.154:35100 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC4d ago | 352° | – | running | 96 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ShockRust | Blue | NoLimit?
At their busiest, its recent wipes averaged 352 players. 3 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ShockRust | Blue | NoLimit?
ShockRust | Blue | NoLimit has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 days 16 hours ago.
Population
How busy is ShockRust | Blue | NoLimit?
Of 500 slots on ShockRust | Blue | NoLimit, 67 are in use right now. A seven-day average of 157 players, with a peak of 352. Its busiest point in the last 48 hours was 13:00 UTC, averaging 265 players.
How does ShockRust | Blue | NoLimit rank against other Rust servers?
Player hours over seven days put ShockRust | Blue | NoLimit at #125, in the top 0.6% of ranked servers.
Rules and settings
Which map does ShockRust | Blue | NoLimit run?
The map on ShockRust | Blue | NoLimit is procedural, size 4,250 with seed 1636364137, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on ShockRust | Blue | NoLimit?
No gather rate appears in the name ShockRust | Blue | NoLimit. No group limit is published. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does ShockRust | Blue | NoLimit run?
Rust network protocol 2556 and build 104046 is the build ShockRust | Blue | NoLimit runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is ShockRust | Blue | NoLimit online, and how reliable is it?
The server is up at the moment: ShockRust | Blue | NoLimit is online. Its reported uptime dates the last restart to about 3 hours ago. 120 of 120 hours up over the last 5 full days, which is 100%. It first appears in Rust Heatmap records on 22 October 2026.
Where is ShockRust | Blue | NoLimit located?
Nothing about a region comes from ShockRust | Blue | NoLimit. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 194.93.2.154:35100 is its address.
Does ShockRust | Blue | NoLimit run smoothly?
The last 48 hours brought an average of 186 server fps and a floor of 110. Buildings, deployables and the rest of the world came to as much as 306,115 entities. Memory use reached 6,966 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include ShockRust | Blue | NoLimit?
Modded Rust servers, by live population are the Rust Heatmap lists that ShockRust | Blue | NoLimit fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 50; Average players: 100+ on average.
What do the server tags on ShockRust | Blue | NoLimit mean?
The game's server browser reads the tags ShockRust | Blue | NoLimit publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; v2556 (Protocol): Your game must match protocol 2556 to get in; cs104046 (Build): This build is 104046; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join ShockRust | Blue | NoLimit?
To join by console, open it with F1 in Rust and enter client.connect 194.93.2.154:35100. Or press Launch Rust on this page, which connects you through Steam.