Rust HeatmapInfrared · players
IR live Players97,865 Servers11,882 Warm3,914 Fresh wipes · 3h398 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–1,000° · slots

sran' inc. | MAIN

Online 80.242.59.137:35000 checked 9m ago

moddedcarbon
Sp1 · players now 2/ 1000
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 17:00flare: a wipe in that hourThu 15:00
1
7-day average
peak 5
#3,896
rank
top 17%
27d ago
last wipe
no schedule published
7d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:56 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
153 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
95 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
251 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on sran' inc. | MAIN?

The average peak across its recent wipes is 3 players. 44 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on sran' inc. | MAIN?

Once a month, with the force wipe, sran' inc. | MAIN wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 21 hours ago the server made the world it is on now.

Population

How busy is sran' inc. | MAIN?

sran' inc. | MAIN currently has 2 of its 1,000 slots filled. Averaged over the past week: 1 players, peaking at 5. Look at 20:00 UTC for the last 48 hours: that hour averaged 2 players.

How does sran' inc. | MAIN rank against other Rust servers?

Player hours over seven days put sran' inc. | MAIN at #3,896, in the top 17% of ranked servers.

Settings and rules

Which map does sran' inc. | MAIN run?

A procedural map of size 6,000 with seed 676767, generated by the game, runs on sran' inc. | MAIN. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called SRAN MAP.

What are the rules and settings on sran' inc. | MAIN?

No gather rate appears in the name sran' inc. | MAIN. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does sran' inc. | MAIN run?

Rust network protocol 2635 and build 168909 is the build sran' inc. | MAIN runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is sran' inc. | MAIN online, and how reliable is it?

Right now sran' inc. | MAIN shows as online. About 9 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is sran' inc. | MAIN located?

No region is published by sran' inc. | MAIN. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 80.242.59.137:35000.

Does sran' inc. | MAIN run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 3. Entities peaked at 291,737, counting buildings, deployables and all the rest of the world. Memory use reached 6,083 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include sran' inc. | MAIN?

These Rust Heatmap lists include sran' inc. | MAIN: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on sran' inc. | MAIN mean?

These are the tags sran' inc. | MAIN publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1000 (Max players): This server has 1,000 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs sran' inc. | MAIN?

14 other servers we track publish a sranrust.ru hostname too, so one operator most likely runs them all with sran' inc. | MAIN.

How to join

How do I join sran' inc. | MAIN?

Enter client.connect 80.242.59.137:35000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/sran is where its website is.

KeyServer tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp1000
Max players This server has 1,000 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.