Rust HeatmapInfrared · players
IR live Players103,803 Servers11,888 Warm3,995 Fresh wipes · 3h419 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1,000° · slots

sran' inc. | MADMA

Online 80.242.59.137:35015 checked 10m ago

moddedcarbon
Sp1 · players now 1/ 1000
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourThu 16:00
0
7-day average
peak 1
#6,150
rank
top 28%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75119:0001:0013:0021:0003:0016:00

Hourly average and peak, UTC.

Li3Server performance

025507510019:0001:0013:0021:0003:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:31 UTC5d ago 1 – running 0
Fri 16 Oct, 17:16 UTC13d ago 1 halved by day 2 7.8 days 0
Wed 14 Oct, 16:35 UTC15d ago 1 held half 2 days 0
Wed 7 Oct, 12:45 UTC22d ago 1 halved by day 2 7.2 days 1
Fri 2 Oct, 03:34 UTC27d ago 1 held half 5.4 days 0
Wed 23 Sep, 13:37 UTC36d ago 1 halved by day 5 8.6 days 0
Fri 18 Sep, 18:37 UTC41d ago 1 halved by day 3 4.8 days 1
Tue 15 Sep, 13:59 UTC44d ago 1 held half 3.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
195 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
74 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
222 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on sran' inc. | MADMA?

At their busiest, its recent wipes averaged 1 players. 4 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on sran' inc. | MADMA?

Wipes come at irregular times on sran' inc. | MADMA, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 5 days 6 hours ago.

Population

How busy is sran' inc. | MADMA?

Of 1,000 slots on sran' inc. | MADMA, 1 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.

How does sran' inc. | MADMA rank against other Rust servers?

Player hours over seven days put sran' inc. | MADMA at #6,150, in the top 28% of ranked servers.

Rules and settings

Which map does sran' inc. | MADMA run?

The map on sran' inc. | MADMA is procedural, size 2,700 with seed 13698755, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called SRAN MAP.

What are the rules and settings on sran' inc. | MADMA?

The name sran' inc. | MADMA does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does sran' inc. | MADMA run?

The build on sran' inc. | MADMA is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is sran' inc. | MADMA online, and how reliable is it?

The server is up at the moment: sran' inc. | MADMA is online. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 63 of 168 hours across the last 7 full days, or 38% of the time. Rust Heatmap has had it on record since 14 September 2026.

Where is sran' inc. | MADMA located?

No region is published by sran' inc. | MADMA. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 80.242.59.137:35015.

Does sran' inc. | MADMA run smoothly?

The last 48 hours brought an average of 36 server fps and a floor of 10. Buildings, deployables and the rest of the world came to as much as 13,333 entities. The highest memory use was 2,163 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include sran' inc. | MADMA?

Modded Rust servers, by live population are the Rust Heatmap lists that sran' inc. | MADMA fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on sran' inc. | MADMA mean?

These are the tags sran' inc. | MADMA publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs sran' inc. | MADMA?

The sranrust.ru hostname published by sran' inc. | MADMA also appears on 14 other servers we track. The same operator most likely runs them.

Connect

How do I join sran' inc. | MADMA?

To join by console, open it with F1 in Rust and enter client.connect 80.242.59.137:35015. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/sran is where its website is.

KeyServer tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp1000
Max players Slot count: 1,000.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.