sran' inc. | MADMA
Online 80.242.59.137:35015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:31 UTC5d ago | 1° | – | running | 0 |
| Fri 16 Oct, 17:16 UTC13d ago | 1° | halved by day 2 | 7.8 days | 0 |
| Wed 14 Oct, 16:35 UTC15d ago | 1° | held half | 2 days | 0 |
| Wed 7 Oct, 12:45 UTC22d ago | 1° | halved by day 2 | 7.2 days | 1 |
| Fri 2 Oct, 03:34 UTC27d ago | 1° | held half | 5.4 days | 0 |
| Wed 23 Sep, 13:37 UTC36d ago | 1° | halved by day 5 | 8.6 days | 0 |
| Fri 18 Sep, 18:37 UTC41d ago | 1° | halved by day 3 | 4.8 days | 1 |
| Tue 15 Sep, 13:59 UTC44d ago | 1° | held half | 3.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on sran' inc. | MADMA?
At their busiest, its recent wipes averaged 1 players. 4 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on sran' inc. | MADMA?
Wipes come at irregular times on sran' inc. | MADMA, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 5 days 6 hours ago.
Population
How busy is sran' inc. | MADMA?
Of 1,000 slots on sran' inc. | MADMA, 1 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.
How does sran' inc. | MADMA rank against other Rust servers?
Player hours over seven days put sran' inc. | MADMA at #6,150, in the top 28% of ranked servers.
Rules and settings
Which map does sran' inc. | MADMA run?
The map on sran' inc. | MADMA is procedural, size 2,700 with seed 13698755, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called SRAN MAP.
What are the rules and settings on sran' inc. | MADMA?
The name sran' inc. | MADMA does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does sran' inc. | MADMA run?
The build on sran' inc. | MADMA is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is sran' inc. | MADMA online, and how reliable is it?
The server is up at the moment: sran' inc. | MADMA is online. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 63 of 168 hours across the last 7 full days, or 38% of the time. Rust Heatmap has had it on record since 14 September 2026.
Where is sran' inc. | MADMA located?
No region is published by sran' inc. | MADMA. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 80.242.59.137:35015.
Does sran' inc. | MADMA run smoothly?
The last 48 hours brought an average of 36 server fps and a floor of 10. Buildings, deployables and the rest of the world came to as much as 13,333 entities. The highest memory use was 2,163 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include sran' inc. | MADMA?
Modded Rust servers, by live population are the Rust Heatmap lists that sran' inc. | MADMA fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on sran' inc. | MADMA mean?
These are the tags sran' inc. | MADMA publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs sran' inc. | MADMA?
The sranrust.ru hostname published by sran' inc. | MADMA also appears on 14 other servers we track. The same operator most likely runs them.
Connect
How do I join sran' inc. | MADMA?
To join by console, open it with F1 in Rust and enter client.connect 80.242.59.137:35015. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/sran is where its website is.
