Rust HeatmapInfrared · players
IR live Players48,848 Servers11,674 Warm3,024 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1,000° · slots

sran' inc. | sran

Offline 80.242.59.137:35100 checked 1d ago

moddedcarbon
Sp1 · players now 0/ 1000
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 03:00flare: a wipe in that hourWed 05:00
0
7-day average
peak –
#15,269
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeak
0123403:0004:0005:00

Hourly average and peak, UTC.

Li3Server performance

01020304003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:37 UTC FW28d ago 1 – running 0
Tue 15 Sep, 04:00 UTC44d ago 1 halved by day 2 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
4 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
123 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on sran' inc. | sran?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on sran' inc. | sran?

sran' inc. | sran has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 28 days 2 hours ago the server made the world it is on now.

Player counts

How busy is sran' inc. | sran?

sran' inc. | sran went quiet 45 hours ago and is offline right now. A seven-day average of 0 players.

How does sran' inc. | sran rank against other Rust servers?

The top 69% of ranked servers includes sran' inc. | sran, at #15,269 for player hours over the last seven days.

Settings and rules

Which map does sran' inc. | sran run?

sran' inc. | sran runs a procedural map of size 4,500 with seed 6767676, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: SRAN MAP.

What are the rules and settings on sran' inc. | sran?

No gather rate appears in the name sran' inc. | sran. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does sran' inc. | sran run?

The build on sran' inc. | sran is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is sran' inc. | sran online, and how reliable is it?

Offline at the moment: sran' inc. | sran was last seen 45 hours ago. About 23 hours ago is when it last restarted, by its own uptime figure. It was up 126 of 168 hours across the last 7 full days, or 75% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is sran' inc. | sran located?

Nothing about a region comes from sran' inc. | sran. Rust Heatmap shows the location a server states. It does not look up the machine's location. 80.242.59.137:35100 is its address.

Does sran' inc. | sran run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and the rest of the world came to as much as 11,103 entities. Memory use reached 2,866 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include sran' inc. | sran?

Modded Rust servers, by live population are the Rust Heatmap lists that sran' inc. | sran fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on sran' inc. | sran mean?

The game's server browser reads the tags sran' inc. | sran publishes: gmrust (Game mode): Survival in the standard Rust form; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs sran' inc. | sran?

The sranrust.ru hostname published by sran' inc. | sran also appears on 14 other servers we track. The same operator most likely runs them.

How to join

How do I join sran' inc. | sran?

Enter client.connect 80.242.59.137:35100 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://sranrust.ru.

KeyServer tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp1000
Max players Slot count: 1,000.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.