Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW27d ago | 18° | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] Facepunch Primitive 1?
Its recent wipes drew an average peak of 18 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [EU] Facepunch Primitive 1?
The only wipe on [EU] Facepunch Primitive 1 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 27 days 19 hours ago. A monthly wipe is what its tags declare.
Population
How busy is [EU] Facepunch Primitive 1?
[EU] Facepunch Primitive 1 currently has 24 of its 400 slots filled. Averaged over the past week: 16 players, peaking at 52. Look at 19:00 UTC for the last 48 hours: that hour averaged 26 players.
How does [EU] Facepunch Primitive 1 rank against other Rust servers?
Ranked #723 on seven-day player hours, [EU] Facepunch Primitive 1 is in the top 3% of all ranked servers.
Settings and rules
Which map does [EU] Facepunch Primitive 1 run?
The map on [EU] Facepunch Primitive 1 is procedural, size 4,250 with seed 550311472, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU] Facepunch Primitive 1?
The name [EU] Facepunch Primitive 1 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. primitive is the game mode, guns are absent; bows, spears and melee are used. Players can fight each other, and raids are allowed. It appears in Rust's Official tab in the game. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [EU] Facepunch Primitive 1 run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch Primitive 1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] Facepunch Primitive 1 online, and how reliable is it?
Right now [EU] Facepunch Primitive 1 shows as online. The uptime it reports puts the last restart at about 38 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Facepunch Primitive 1 located?
No region tag comes from [EU] Facepunch Primitive 1, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 79.137.98.158:28015.
Does [EU] Facepunch Primitive 1 run smoothly?
The last 48 hours brought an average of 236 server fps and a floor of 228. Buildings, deployables and the rest of the world came to as much as 126,165 entities. Memory use reached 5,991 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Facepunch Primitive 1?
Primitive Rust servers, Rust tutorial servers, EU Rust servers, busiest first and Official Rust servers are the Rust Heatmap lists that [EU] Facepunch Primitive 1 fits. Filtering the list by Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only brings it up.
What do the server tags on [EU] Facepunch Primitive 1 mean?
These are the tags [EU] Facepunch Primitive 1 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp400 (Max players): Slot count: 400; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [EU] Facepunch Primitive 1?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [EU] Facepunch Primitive 1.
How to join
How do I join [EU] Facepunch Primitive 1?
Press F1 in Rust to open the console, then enter client.connect 79.137.98.158:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
