Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 0.4% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW25d ago | 398°+229 queue | – | running | 61 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU] Facepunch 1?
At their busiest, its recent wipes averaged 398 players. 23 hours after the latest wipe the crowd peaked, and 229 more were queued.
What is the wipe schedule on [EU] Facepunch 1?
The only wipe on [EU] Facepunch 1 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 25 days 22 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is [EU] Facepunch 1?
The current population of [EU] Facepunch 1 is 234, against 400 slots. A seven-day average of 152 players, with a peak of 381. Look at 18:00 UTC for the last 48 hours: that hour averaged 348 players.
How does [EU] Facepunch 1 rank against other Rust servers?
Player hours over seven days put [EU] Facepunch 1 at #80, in the top 0.4% of ranked servers.
Map and rules
Which map does [EU] Facepunch 1 run?
[EU] Facepunch 1 runs a procedural map of size 4,500 with seed 1350212567, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [EU] Facepunch 1?
No gather rate appears in the name [EU] Facepunch 1. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Official in the game. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [EU] Facepunch 1 run?
The build on [EU] Facepunch 1 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] Facepunch 1 online, and how reliable is it?
Online now: [EU] Facepunch 1. The uptime it reports puts the last restart at about 3 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] Facepunch 1 located?
The name of [EU] Facepunch 1 points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 79.137.98.16:28015.
Does [EU] Facepunch 1 run smoothly?
It averaged 104 server fps over the last 48 hours, with a low of 23. The world held as many as 346,650 entities, buildings and deployables included. The highest memory use was 12,528 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU] Facepunch 1?
These Rust Heatmap lists include [EU] Facepunch 1: Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first. Filtering the list by Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 200; Average players: 100+ on average; Boxes: Official only brings it up.
What do the server tags on [EU] Facepunch 1 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp400 (Max players): This server has 400 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags [EU] Facepunch 1 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [EU] Facepunch 1?
The playrust.com hostname published by [EU] Facepunch 1 also appears on 124 other servers we track. The same operator most likely runs them.
How to join
How do I join [EU] Facepunch 1?
Press F1 in Rust to open the console, then enter client.connect 79.137.98.16:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
