Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h42 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–40° · slots

Nuclear Cargo/Oil Trainer

Online 72.73.28.150:28040 checked 2h ago

weekly wipes moddedcarbon
Sp1 · players now 2/ 40
5% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 6°
Mon 20:00flare: a wipe in that hourWed 17:00
2
7-day average
peak 6
#2,542
rank
top 11%
1d ago
last wipe
weekly schedule
5d 0h
next wipe
Mon 2 Nov, 20:03 UTC
UTC checked 2h ago

Li2Players

AveragePeakWipe
0246820:0005:0014:0023:0008:0017:00Wiped Mon 26 Oct, 20:03 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608020:0005:0014:0023:0008:0017:00Wiped Mon 26 Oct, 20:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 20:03 UTC, in 5d 0h. Every Monday at 20:03 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 3

Coming wipes

5d 0h
Mon 2 Nov, 20:03 UTC
7d 23h
Thu 5 Nov, 19:00 UTC
FW
12d 0h
Mon 9 Nov, 20:03 UTC
19d 0h
Mon 16 Nov, 20:03 UTC
26d 0h
Mon 23 Nov, 20:03 UTC
33d 0h
Mon 30 Nov, 20:03 UTC
35d 23h
Thu 3 Dec, 19:00 UTC
FW
40d 0h
Mon 7 Dec, 20:03 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:03 UTC1d ago – – running 1
Mon 19 Oct, 20:04 UTC8d ago 5 halved by day 3 7 days 1
Mon 12 Oct, 20:05 UTC15d ago 5 held half 7 days 1
Mon 5 Oct, 20:04 UTC22d ago 6 held half 7 days 2
Thu 1 Oct, 18:10 UTC FW27d ago 5 held half 4.1 days 3
Mon 28 Sep, 20:04 UTC29d ago 7 held half 2.9 days 2
Mon 21 Sep, 20:03 UTC36d ago 9 held half 7 days 2
Mon 14 Sep, 20:04 UTC43d ago 6 held half 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 65 on average
139 / 200
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
groups of 50+ · weekly · 4 on average
9 / 15
1193 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 215 on average
391 / 450
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 82 on average
153 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 36 on average
56 / 400

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Nuclear Cargo/Oil Trainer?

Its recent wipes drew an average peak of 5 players. 23 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 3 it was below half in the wipes that did not hold.

What is the wipe schedule on Nuclear Cargo/Oil Trainer?

The wipe rhythm on Nuclear Cargo/Oil Trainer is every Monday at 20:03 UTC. Monday 2 November at 20:03 UTC is when its next wipe is due. The world in play now was made 47 hours ago. The tags list a weekly wipe.

Population

How busy is Nuclear Cargo/Oil Trainer?

Nuclear Cargo/Oil Trainer currently has 2 of its 40 slots filled. A seven-day average of 2 players, with a peak of 6. Look at 20:00 UTC for the last 48 hours: that hour averaged 4 players.

How does Nuclear Cargo/Oil Trainer rank against other Rust servers?

Player hours over seven days put Nuclear Cargo/Oil Trainer at #2,542, in the top 11% of ranked servers.

Rules and settings

Which map does Nuclear Cargo/Oil Trainer run?

A procedural map of size 2,100 with seed 1337, generated by the game, runs on Nuclear Cargo/Oil Trainer. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on Nuclear Cargo/Oil Trainer?

A gather rate is not given in the name Nuclear Cargo/Oil Trainer. Groups can contain up to 8 players, the default in the game. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Nuclear Cargo/Oil Trainer run?

Rust network protocol 2635 and build 168909 on Linux is what Nuclear Cargo/Oil Trainer runs. To join, your game must match the protocol; Steam handles the update.

Is Nuclear Cargo/Oil Trainer online, and how reliable is it?

The server is up at the moment: Nuclear Cargo/Oil Trainer is online. About 44 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Nuclear Cargo/Oil Trainer located?

No region is published by Nuclear Cargo/Oil Trainer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 72.73.28.150:28040 is its address.

Does Nuclear Cargo/Oil Trainer run smoothly?

The last 48 hours brought an average of 44 server fps and a floor of 33. Buildings, deployables and the rest of the world came to as much as 30,868 entities. Memory use reached 3,999 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Nuclear Cargo/Oil Trainer?

Rust aim training servers, Rust battlefield servers and Modded Rust servers, by live population are the Rust Heatmap lists that Nuclear Cargo/Oil Trainer fits. Filtering the list by Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days brings it up.

What do the server tags on Nuclear Cargo/Oil Trainer mean?

These are the tags Nuclear Cargo/Oil Trainer publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs Nuclear Cargo/Oil Trainer?

One operator most likely runs Nuclear Cargo/Oil Trainer and the 3 other servers we track that publish a nucleargaming.io hostname.

Connect

How do I join Nuclear Cargo/Oil Trainer?

Enter client.connect 72.73.28.150:28040 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://nuclearrust.net.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players Slot count: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.