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REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked 8m ago

biweekly wipes vanillacarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 1
#7,770
rank
top 35% · #1144 in NA
13d ago
last wipe
biweekly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Li3Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 6

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 18h
Thu 12 Nov, 17:53 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
42d 18h
Thu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 101 on average
48 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 71 on average
32 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 42 on average
22 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
40 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 29 on average
12 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 28 on average
6 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Nuclear US - Vanilla | BiWeekly?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 34 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 6.

What is the wipe schedule on Nuclear US - Vanilla | BiWeekly?

Nuclear US - Vanilla | BiWeekly runs a wipe schedule of every 4 weeks on Thursday at 17:53 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 13 days 4 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is Nuclear US - Vanilla | BiWeekly?

Of 50 slots on Nuclear US - Vanilla | BiWeekly, 1 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.

How does Nuclear US - Vanilla | BiWeekly rank against other Rust servers?

Top 35% of ranked servers and #1,144 in North America: that is Nuclear US - Vanilla | BiWeekly at #7,770 for player hours over seven days.

Rules and settings

Which map does Nuclear US - Vanilla | BiWeekly run?

The map on Nuclear US - Vanilla | BiWeekly is procedural, size 3,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Nuclear Map Generation.

What are the rules and settings on Nuclear US - Vanilla | BiWeekly?

The name Nuclear US - Vanilla | BiWeekly does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Carbon plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Nuclear US - Vanilla | BiWeekly run?

Rust network protocol 2635 and build 168909 is the build Nuclear US - Vanilla | BiWeekly runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Nuclear US - Vanilla | BiWeekly online, and how reliable is it?

Online now: Nuclear US - Vanilla | BiWeekly. Its reported uptime dates the last restart to about 2 days 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Nuclear US - Vanilla | BiWeekly located?

The NA tag is how Nuclear US - Vanilla | BiWeekly lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 72.73.28.150:28030 is its address.

Does Nuclear US - Vanilla | BiWeekly run smoothly?

It averaged 45 server fps over the last 48 hours, with a low of 41. Buildings, deployables and the rest of the world came to as much as 76,100 entities. The highest memory use was 3,439 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Nuclear US - Vanilla | BiWeekly?

These Rust Heatmap lists include Nuclear US - Vanilla | BiWeekly: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Nuclear US - Vanilla | BiWeekly mean?

These are the tags Nuclear US - Vanilla | BiWeekly publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Nuclear US - Vanilla | BiWeekly?

One operator most likely runs Nuclear US - Vanilla | BiWeekly and the 3 other servers we track that publish a nucleargaming.io hostname.

How to join

How do I join Nuclear US - Vanilla | BiWeekly?

Enter client.connect 72.73.28.150:28030 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://nuclearrust.net.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^y
Carbon Plugins run through Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.