Rust HeatmapInfrared · players
IR live Players40,486 Servers11,628 Warm2,849 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–22° · peak

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD

Online 92.118.11.14:28035 checked 12m ago

weekly wipes moddedoxide
Sp1 · players now 2/ 10
20% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 22°
Wed 05:00flare: a wipe in that hourFri 03:00
5
7-day average
peak 22
#1,433
rank
top 6%
resets
no wipes
6 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 12m ago

Li2Players

AveragePeak
01020304005:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Li3Server performance

010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:45 UTC11h ago – – – 22
Thu 29 Oct, 09:01 UTC19h ago – – – 16
Wed 28 Oct, 16:19 UTC1d ago – – – 20
Tue 27 Oct, 09:01 UTC2d ago – – – 6
Sun 25 Oct, 09:01 UTC4d ago 18 halved by day 1 2 days 8
Fri 23 Oct, 09:01 UTC6d ago 16 held half 2 days 7
Wed 21 Oct, 09:01 UTC8d ago 16 held half 2 days 1
Mon 19 Oct, 09:01 UTC10d ago 25 held half 2 days 4
Sat 17 Oct, 09:01 UTC12d ago 22 held half 2 days 2
Thu 15 Oct, 09:01 UTC14d ago 14 held half 2 days 4

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1 / 50
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 229 on average
7 / 500
63 / 300
120 / 300
UKN.GG - EU Training Grounds - Main
EU · groups of 500+ · 59 on average
12 / 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
EU · groups of 10+ · 38 on average
13 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

No schedule is kept because CHOYKA RUST №3[ONE GRID] ZOMBIE MOD replaces its world every few hours, and none of those resets counts as a wipe.

Player counts

How busy is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Of 10 slots on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, 2 are in use right now. A seven-day average of 5 players, with a peak of 22. Its busiest point in the last 48 hours was 17:00 UTC, averaging 16 players.

How does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD rank against other Rust servers?

The top 6% of ranked servers includes CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, at #1,433 for player hours over the last seven days.

Rules and settings

Which map does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run?

The map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is procedural, size 1,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: CHOYKA MAPS.

What are the rules and settings on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

No gather rate appears in the name CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. 50 players is the cap for groups. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run?

Rust network protocol 2635 and build 168909 on Linux is what CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs. Steam updates your game for you, and the protocol has to match for you to join.

Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD online, and how reliable is it?

Online now: CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. About 3 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD located?

No region is published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 92.118.11.14:28035 is its address.

Does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run smoothly?

Average server fps over the last 48 hours was 233; it never dropped below 80. Entities peaked at 18,309, counting buildings, deployables and all the rest of the world. The highest memory use was 1,549 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The Rust Heatmap lists that CHOYKA RUST №3[ONE GRID] ZOMBIE MOD fits are: Rust aim training servers, Rust battlefield servers, Rust servers with zombies in the name and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What do the server tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts50 (Group limit): The team limit is 50; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags CHOYKA RUST №3[ONE GRID] ZOMBIE MOD publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Enter client.connect 92.118.11.14:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://choyka.gamestores.app/.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts50
Group limit The team limit is 50.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training Practice your aim and PvP; the loot is handed to you.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.