Rust HeatmapInfrared · players
IR live Players37,934 Servers11,623 Warm2,921 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 47° now Linear · 0–250° · slots

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 14m ago

weekly wipes moddedoxide
Sp1 · players now 47/ 250
19% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 178°
Tue 08:00flare: a wipe in that hourThu 06:00
67
7-day average
peak 178
#285
rank
top 1%
1d ago
last wipe
weekly schedule
19h
next wipe
Fri 30 Oct, 03:03 UTC
UTC checked 14m ago

Li2Players

AveragePeakWipe
05010015020008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UTC, in 19h. Every 2 days · medium confidence

1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
146
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

19h
Fri 30 Oct, 03:03 UTC
2d 19h
Sun 1 Nov, 03:03 UTC
4d 19h
Tue 3 Nov, 03:03 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
8d 19h
Sat 7 Nov, 03:03 UTC
10d 19h
Mon 9 Nov, 03:03 UTC
12d 19h
Wed 11 Nov, 03:03 UTC
14d 19h
Fri 13 Nov, 03:03 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC1d ago – – running 20
Mon 26 Oct, 03:04 UTC3d ago 152 held half 2 days 11
Sat 24 Oct, 03:04 UTC5d ago 158 held half 2 days 5
Thu 22 Oct, 03:04 UTC7d ago 129+3 queue held half 2 days 9
Wed 21 Oct, 03:03 UTC8d ago 129+3 queue – 1 days 1
Tue 20 Oct, 03:03 UTC9d ago 84 – 1 days 0
Mon 19 Oct, 03:04 UTC10d ago 96 – 1 days 6
Sun 18 Oct, 09:38 UTC10d ago 99 – 0.7 days 6
Sat 17 Oct, 18:05 UTC11d ago 99 – 0.6 days 72
Sat 17 Oct, 03:04 UTC12d ago 99 – 0.6 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
groups of 50+ · weekly · 4 on average
6 / 10
Nuclear Cargo/Oil Trainer
groups of 8+ · weekly · 1 on average
3 / 40
2 / 50
371 / 350
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 218 on average
179 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
24 / 400

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

At their busiest, its recent wipes averaged 146 players. 11 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The recent gap between wipes on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is about 1 days. Due on Friday 30 October at 03:03 UTC: the next wipe. The world in play now was made 28 hours ago. The tags list a weekly wipe.

Population

How busy is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP currently has 47 of its 250 slots filled. Averaged over the past week: 67 players, peaking at 178. Its busiest point in the last 48 hours was 13:00 UTC, averaging 156 players.

How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP rank against other Rust servers?

The top 1% of ranked servers includes DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, at #285 for player hours over the last seven days.

Settings and rules

Which map does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: DOGFIGHT 2.0.

What are the rules and settings on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The name DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP does not specify a gather rate. The group limit is 30 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

The build on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online, and how reliable is it?

Right now DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP shows as online. Its reported uptime dates the last restart to about 9 hours ago. It was up 160 of 168 hours across the last 7 full days, or 95% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP located?

A region is not published for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.244.197.135:28015 is its address.

Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run smoothly?

The last 48 hours brought an average of 58 server fps and a floor of 38. Buildings, deployables and the rest of the world came to as much as 17,500 entities. Memory use reached 5,315 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Rust aim training servers, Rust battlefield servers and Modded Rust servers, by live population are the Rust Heatmap lists that DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP fits. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.

What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?

The game's server browser reads the tags DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes: gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): This server has 250 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; modded (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

One operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and the 2 other servers we track that publish a dogfight.online hostname.

How to join

How do I join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Enter client.connect 91.244.197.135:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://t.me/dogfightonline.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp250
Max players This server has 250 slots.
ts30
Group limit The team limit is 30.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.
modded
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.