DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
Online 91.244.197.135:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
a steady gapNext wipe Friday 30 October, 03:03 UTC, in 19h. Every 2 days · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:03 UTC1d ago | – | – | running | 20 |
| Mon 26 Oct, 03:04 UTC3d ago | 152° | held half | 2 days | 11 |
| Sat 24 Oct, 03:04 UTC5d ago | 158° | held half | 2 days | 5 |
| Thu 22 Oct, 03:04 UTC7d ago | 129°+3 queue | held half | 2 days | 9 |
| Wed 21 Oct, 03:03 UTC8d ago | 129°+3 queue | – | 1 days | 1 |
| Tue 20 Oct, 03:03 UTC9d ago | 84° | – | 1 days | 0 |
| Mon 19 Oct, 03:04 UTC10d ago | 96° | – | 1 days | 6 |
| Sun 18 Oct, 09:38 UTC10d ago | 99° | – | 0.7 days | 6 |
| Sat 17 Oct, 18:05 UTC11d ago | 99° | – | 0.6 days | 72 |
| Sat 17 Oct, 03:04 UTC12d ago | 99° | – | 0.6 days | 10 |
| Fri 16 Oct, 03:04 UTC13d ago | 87° | – | 1 days | 4 |
| Thu 15 Oct, 03:03 UTC14d ago | 80° | – | 1 days | 3 |
| Wed 14 Oct, 03:04 UTC15d ago | 80° | – | 1 days | 4 |
| Tue 13 Oct, 03:04 UTC16d ago | 93° | – | 1 days | 3 |
| Mon 12 Oct, 03:03 UTC17d ago | 93° | – | 1 days | 4 |
| Sun 11 Oct, 03:04 UTC18d ago | 80° | – | 1 days | 7 |
| Sat 10 Oct, 03:04 UTC19d ago | 85° | – | 1 days | 3 |
| Fri 9 Oct, 03:04 UTC20d ago | 85° | – | 1 days | 2 |
| Thu 8 Oct, 03:03 UTC21d ago | 95° | – | 1 days | 1 |
| Wed 7 Oct, 03:08 UTC22d ago | 95° | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
At their busiest, its recent wipes averaged 146 players. 11 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
The recent gap between wipes on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is about 1 days. Due on Friday 30 October at 03:03 UTC: the next wipe. The world in play now was made 28 hours ago. The tags list a weekly wipe.
Population
How busy is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP currently has 47 of its 250 slots filled. Averaged over the past week: 67 players, peaking at 178. Its busiest point in the last 48 hours was 13:00 UTC, averaging 156 players.
How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP rank against other Rust servers?
The top 1% of ranked servers includes DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, at #285 for player hours over the last seven days.
Settings and rules
Which map does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: DOGFIGHT 2.0.
What are the rules and settings on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
The name DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP does not specify a gather rate. The group limit is 30 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?
The build on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online, and how reliable is it?
Right now DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP shows as online. Its reported uptime dates the last restart to about 9 hours ago. It was up 160 of 168 hours across the last 7 full days, or 95% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP located?
A region is not published for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 91.244.197.135:28015 is its address.
Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run smoothly?
The last 48 hours brought an average of 58 server fps and a floor of 38. Buildings, deployables and the rest of the world came to as much as 17,500 entities. Memory use reached 5,315 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Rust aim training servers, Rust battlefield servers and Modded Rust servers, by live population are the Rust Heatmap lists that DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP fits. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.
What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?
The game's server browser reads the tags DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes: gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): This server has 250 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; modded (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
One operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and the 2 other servers we track that publish a dogfight.online hostname.
How to join
How do I join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Enter client.connect 91.244.197.135:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://t.me/dogfightonline.
