Rust HeatmapInfrared · players
IR live Players63,000 Servers11,748 Warm3,404 Fresh wipes · 3h200 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

Offline EA 222.224.192.138:28030 checked 15d ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,205
rank
top 70% · #488 in EA
23d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
41 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
18 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
13 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
20 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
13 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
12 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

An estimate from the force wipe gives [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 23 days 21 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The last time [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] was seen was 15 days 2 hours ago, and it is offline now.

How does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?

Top 70% of ranked servers and #488 in Asia: that is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] at #15,205 for player hours over seven days.

Settings and rules

Which map does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs a procedural map of size 4,000 with seed 130303, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] run?

Rust network protocol 2634 and build 166652 is the build [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?

Last seen 15 days 2 hours ago, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 8 October 2026.

Where is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] located?

The EA tag is how [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 222.224.192.138:28030.

Lists and filters

Which Rust Heatmap lists and filters include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

These Rust Heatmap lists include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] mean?

The game's server browser reads the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): In the server browser it sits under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The ikkunn53.com hostname published by [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] also appears on 5 other servers we track. The same operator most likely runs them.

How to join

How do I join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Enter client.connect 222.224.192.138:28030 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://www.ikkunn53.com/rust.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.