Rust HeatmapInfrared · players
IR live Players38,808 Servers11,700 Warm2,943 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–40° · slots

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28015 checked 10m ago

monthly wipes moddedoxidepve
Sp1 · players now 4/ 40
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 14°
Tue 03:00flare: a wipe in that hourThu 00:00
6
7-day average
peak 16
#1,276
rank
top 6% · #130 in EA
26d ago
last wipe
monthly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0510152003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

35
wipe-day peak
players, last three wipes

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC26d ago 35 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 35 on average
29 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
15 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
14 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
6 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
10 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
11 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The average peak across its recent wipes is 35 players. 23 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

A single monthly wipe, the force wipe, is all [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 26 days 12 hours ago. The tags list one wipe a month.

Player counts

How busy is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The current population of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is 4, against 40 slots. The average across the last seven days is 6 players; the peak reached 16. Its busiest point in the last 48 hours was 15:00 UTC, averaging 12 players.

How does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] rank against other Rust servers?

Seven-day player hours place [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] at #1,276, in the top 6% of ranked servers; within Asia it is #130.

Rules and settings

Which map does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?

The map on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is custom, size 4,000. Because the file is published, you can download it here.

What are the rules and settings on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]. The group limit is 8 players, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?

The build on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] online, and how reliable is it?

Right now [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] shows as online. Its reported uptime dates the last restart to about 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] located?

In Asia, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself with the EA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 222.224.192.138:28015.

Does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run smoothly?

Average server fps over the last 48 hours was 57; it never dropped below 49. Buildings, deployables and the rest of the world came to as much as 154,114 entities. Memory use reached 3,642 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] fits. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] mean?

These are the tags [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia; rustmaps (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The ikkunn53.com hostname published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] also appears on 5 other servers we track. The same operator most likely runs them.

Connect

How do I join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

To join by console, open it with F1 in Rust and enter client.connect 222.224.192.138:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://www.ikkunn53.com/rust.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players Slot count: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Other

rustmaps
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.