Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 09:35 UTC19h ago | – | – | running | 1 |
| Thu 24 Sep, 10:58 UTC35d ago | 5° | halved by day 6 | 34.9 days | 2 |
| Wed 23 Sep, 13:56 UTC36d ago | 4° | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Facepunch Staging Procgen 4k?
The average peak across its recent wipes is 4 players. 31 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 6 when it did not hold.
What is the wipe schedule on Facepunch Staging Procgen 4k?
The only wipe on Facepunch Staging Procgen 4k is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 19 hours ago. A monthly wipe is what its tags declare.
Population
How busy is Facepunch Staging Procgen 4k?
Of 350 slots on Facepunch Staging Procgen 4k, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 4. Its busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.
How does Facepunch Staging Procgen 4k rank against other Rust servers?
Player hours over seven days put Facepunch Staging Procgen 4k at #3,265, in the top 15% of ranked servers.
Rules and settings
Which map does Facepunch Staging Procgen 4k run?
The map on Facepunch Staging Procgen 4k is procedural, size 4,500 with seed 6543821, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Facepunch Staging Procgen 4k?
No gather rate appears in the name Facepunch Staging Procgen 4k. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. It appears in Rust's Official tab in the game. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Facepunch Staging Procgen 4k run?
Rust network protocol 2636 and build 169627 on Windows is what Facepunch Staging Procgen 4k runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Facepunch Staging Procgen 4k online, and how reliable is it?
Right now Facepunch Staging Procgen 4k shows as online. The uptime it reports puts the last restart at about 17 hours ago. 166 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is Facepunch Staging Procgen 4k located?
A region is not published for Facepunch Staging Procgen 4k. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 198.244.177.77:28019.
Does Facepunch Staging Procgen 4k run smoothly?
Average server fps over the last 48 hours was 62; it never dropped below 41. The world held as many as 145,000 entities, buildings and deployables included. Memory use reached 4,057 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Facepunch Staging Procgen 4k?
These Rust Heatmap lists include Facepunch Staging Procgen 4k: Official Rust servers. These are the filters that return it on the list: Type: No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.
What do the server tags on Facepunch Staging Procgen 4k mean?
These are the tags Facepunch Staging Procgen 4k publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp350 (Max players): This server has 350 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2636 (Protocol): The server runs game protocol 2636, so your game has to match it; cs169627 (Build): This build is 169627; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs Facepunch Staging Procgen 4k?
The playrust.com hostname published by Facepunch Staging Procgen 4k also appears on 124 other servers we track. The same operator most likely runs them.
Connect
How do I join Facepunch Staging Procgen 4k?
Press F1 in Rust to open the console, then enter client.connect 198.244.177.77:28019. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.