Rust HeatmapInfrared · players
IR live Players90,174 Servers11,810 Warm3,952 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 22° now Linear · 0–400° · slots

[US East] Facepunch Primitive 1

Online 40.160.19.53:28015 checked 11m ago

official monthly wipes
Sp1 · players now 22/ 400
6% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 44°
Sun 16:00flare: a wipe in that hourTue 14:00
21
7-day average
peak 45
#643
rank
top 3%
25d ago
last wipe
monthly schedule
9d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
02040608016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 3h. The force wipe · high confidence

76
wipe-day peak
players, last three wipes

Coming wipes

9d 3h
Thu 5 Nov, 19:00 UTC
FW
37d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW25d ago 76 – running 14

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 5 on average
3 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
6 / 100
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
6 / 120

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [US East] Facepunch Primitive 1?

At their busiest, its recent wipes averaged 76 players. 5 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [US East] Facepunch Primitive 1?

A single monthly wipe, the force wipe, is all [US East] Facepunch Primitive 1 runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 25 days 22 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is [US East] Facepunch Primitive 1?

[US East] Facepunch Primitive 1 currently has 22 of its 400 slots filled. The average across the last seven days is 21 players; the peak reached 45. Look at 20:00 UTC for the last 48 hours: that hour averaged 41 players.

How does [US East] Facepunch Primitive 1 rank against other Rust servers?

Ranked #643 on seven-day player hours, [US East] Facepunch Primitive 1 is in the top 3% of all ranked servers.

Settings and rules

Which map does [US East] Facepunch Primitive 1 run?

[US East] Facepunch Primitive 1 runs a procedural map of size 4,250 with seed 135398213, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [US East] Facepunch Primitive 1?

No gather rate appears in the name [US East] Facepunch Primitive 1. The group limit is 8 players, which is the game's default. The server runs primitive, guns are absent; bows, spears and melee are used. You can fight other players and raid their bases. You will find it under Official in the game. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [US East] Facepunch Primitive 1 run?

The build on [US East] Facepunch Primitive 1 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is [US East] Facepunch Primitive 1 online, and how reliable is it?

Online now: [US East] Facepunch Primitive 1. Its reported uptime dates the last restart to about 2 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US East] Facepunch Primitive 1 located?

The name of [US East] Facepunch Primitive 1 points to North America, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 40.160.19.53:28015.

Does [US East] Facepunch Primitive 1 run smoothly?

The last 48 hours brought an average of 216 server fps and a floor of 194. Buildings, deployables and the rest of the world came to as much as 157,617 entities. Memory use reached 6,621 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [US East] Facepunch Primitive 1?

These Rust Heatmap lists include [US East] Facepunch Primitive 1: Primitive Rust servers, Rust tutorial servers, Official Rust servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

What do the server tags on [US East] Facepunch Primitive 1 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here: primitive means bows, spears and melee; mp400 (Max players): The slot count is 400; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; sc2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags [US East] Facepunch Primitive 1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [US East] Facepunch Primitive 1?

124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [US East] Facepunch Primitive 1.

How to join

How do I join [US East] Facepunch Primitive 1?

To join by console, open it with F1 in Rust and enter client.connect 40.160.19.53:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Heatmap

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No guns here: primitive means bows, spears and melee.
mp400
Max players The slot count is 400.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^t
Tutorial on The Facepunch tutorial is where new players can start on this server.

Other

sc2
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.