Rust HeatmapInfrared · players
IR live Players58,911 Servers11,711 Warm3,347 Fresh wipes · 3h176 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]

Online 195.18.27.46:35100 checked 8m ago

biweekly wipes moddedoxidepvehardcore
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Tue 11:00flare: a wipe in that hourThu 09:00
2
7-day average
peak 8
#2,427
rank
top 11%
12d ago
last wipe
biweekly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
15d 1h
Fri 13 Nov, 12:43 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
43d 1h
Fri 11 Dec, 12:43 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC12d ago 8 – running 1
Thu 1 Oct, 17:55 UTC FW27d ago 9 held half 14.8 days 2
Fri 18 Sep, 12:50 UTC40d ago 11 halved by day 5 13.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Alias RPG Season 10 [PVE,RU]
EU · groups of 8+ · biweekly · 11 on average
13 / 100
RustNK - Custom Hardcore PvE, NPCs, Events & Quests
NA · no group limit · biweekly · 4 on average
4 / 50
Primal Earth PvE | Hardcore Progression | Rock to AK
groups of 8+ · biweekly · 3 on average
4 / 25
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
groups of 8+ · biweekly · 3 on average
4 / 50
#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS
EU · no group limit · 1x · biweekly · 2 on average
1 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
113 / 2000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The average peak across its recent wipes is 9 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 5.

What is the wipe schedule on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

Wipes on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] follow this rhythm: every 4 weeks on Friday at 12:43 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 12 days 22 hours ago. The tags declare one wipe every two weeks.

Population

How busy is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

The current population of RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is 0, against 200 slots. A seven-day average of 2 players, with a peak of 8. Its busiest point in the last 48 hours was 15:00 UTC, averaging 4 players.

How does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] rank against other Rust servers?

Ranked #2,427 on seven-day player hours, RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is in the top 11% of all ranked servers.

Map and rules

Which map does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run?

The map on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is procedural, size 4,500 with seed 79868920, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Вайп был 12 д наза.

What are the rules and settings on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

A gather rate is not given in the name RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. A maximum of 50 players is allowed per group. hardcore is the game mode, Facepunch's most difficult mode. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run?

The build on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] online, and how reliable is it?

The server is up at the moment: RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] is online. The uptime it reports puts the last restart at about 6 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] located?

A region is not published for RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 195.18.27.46:35100 is its address.

Does RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. Entities peaked at 95,084, counting buildings, deployables and all the rest of the world. At its peak it held 4,503 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

These Rust Heatmap lists include RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]: Rust tutorial servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] mean?

gmvanilla (Game mode): The vanilla survival game; mp200 (Max players): This server has 200 slots; ts50 (Group limit): Teams cap at 50; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^h (Hardcore): The hardcore mode of Facepunch: survival is harsher, helpers fewer; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

One operator most likely runs RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] and the 4 other servers we track that publish a rustaria.ru hostname.

How to join

How do I join RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]?

To join by console, open it with F1 in Rust and enter client.connect 195.18.27.46:35100. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://rustaria.tech/.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^h,^t,^p,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp200
Max players This server has 200 slots.
ts50
Group limit Teams cap at 50.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^h
Hardcore The hardcore mode of Facepunch: survival is harsher, helpers fewer.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.
^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.