Rust HeatmapInfrared · players
IR live Players90,952 Servers11,834 Warm3,739 Fresh wipes · 3h423 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–25° · slots

Primal Earth PvE | Hardcore Progression | Rock to AK

Online 194.69.160.15:28103 checked 12m ago

biweekly wipes moddedcarbonpvehardcore
Sp1 · players now 2/ 25
8% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 7°
Tue 22:00flare: a wipe in that hourThu 20:00
4
7-day average
peak 14
#1,597
rank
top 7%
5d ago
last wipe
biweekly schedule
6d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

13.7 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
8d 11h
Sat 7 Nov, 09:08 UTC
22d 11h
Sat 21 Nov, 09:08 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
36d 11h
Sat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 14 – running 1
Thu 15 Oct, 11:32 UTC14d ago 7 halved by day 7 8.9 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 8 halved by day 9 13.7 days 0
Thu 17 Sep, 14:18 UTC42d ago 9 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

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HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
groups of 8+ · biweekly · 4 on average
9 / 50
HZ Casual Rust | 1X Hybrid PvP/PvE | Chill/Noob Friendly
NA · no group limit · 1x · biweekly · 2 on average
4 / 50
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[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Primal Earth PvE | Hardcore Progression | Rock to AK?

The average peak across its recent wipes is 10 players. The crowd on the latest wipe reached its peak 31 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 7 it was below half in the wipes that did not hold.

What is the wipe schedule on Primal Earth PvE | Hardcore Progression | Rock to AK?

The prediction follows its tag, as too few of Primal Earth PvE | Hardcore Progression | Rock to AK's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 5 days 12 hours ago the server made the world it is on now. The tags declare one wipe every two weeks.

Population

How busy is Primal Earth PvE | Hardcore Progression | Rock to AK?

Primal Earth PvE | Hardcore Progression | Rock to AK currently has 2 of its 25 slots filled. The average across the last seven days is 4 players; the peak reached 14. Look at 17:00 UTC for the last 48 hours: that hour averaged 7 players.

How does Primal Earth PvE | Hardcore Progression | Rock to AK rank against other Rust servers?

Player hours over seven days put Primal Earth PvE | Hardcore Progression | Rock to AK at #1,597, in the top 7% of ranked servers.

Settings and rules

Which map does Primal Earth PvE | Hardcore Progression | Rock to AK run?

A procedural map of size 3,500 with seed 538134383, generated by the game, runs on Primal Earth PvE | Hardcore Progression | Rock to AK. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on Primal Earth PvE | Hardcore Progression | Rock to AK?

A gather rate is not given in the name Primal Earth PvE | Hardcore Progression | Rock to AK. 8 players is the default group size, and that is the limit here. hardcore is the game mode, Facepunch's most difficult mode. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Primal Earth PvE | Hardcore Progression | Rock to AK run?

Rust network protocol 2635 and build 168909 on Linux is what Primal Earth PvE | Hardcore Progression | Rock to AK runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Primal Earth PvE | Hardcore Progression | Rock to AK online, and how reliable is it?

Online now: Primal Earth PvE | Hardcore Progression | Rock to AK. The uptime it reports puts the last restart at about 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Primal Earth PvE | Hardcore Progression | Rock to AK located?

No region comes from Primal Earth PvE | Hardcore Progression | Rock to AK, which has the region code uk1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 194.69.160.15:28103.

Does Primal Earth PvE | Hardcore Progression | Rock to AK run smoothly?

It averaged 54 server fps over the last 48 hours, with a low of 47. Buildings, deployables and the rest of the world came to as much as 87,277 entities. At its peak it held 3,444 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Primal Earth PvE | Hardcore Progression | Rock to AK?

These Rust Heatmap lists include Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Primal Earth PvE | Hardcore Progression | Rock to AK mean?

These are the tags Primal Earth PvE | Hardcore Progression | Rock to AK publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp25 (Max players): The slot count is 25; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): Region code: uk1; ^b (Biweekly): The wipe interval is two weeks; ^h (Hardcore): Fewer helpers and harsher survival: this is Facepunch's hardcore mode; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Primal Earth PvE | Hardcore Progression | Rock to AK?

To join by console, open it with F1 in Rust and enter client.connect 194.69.160.15:28103. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp25
Max players The slot count is 25.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$ruk1
Region code Region code: uk1.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^h
Hardcore Fewer helpers and harsher survival: this is Facepunch's hardcore mode.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.