Rust HeatmapInfrared · players
IR live Players39,799 Servers11,618 Warm2,961 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–200° · slots

RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]

Online 195.18.27.46:35300 checked 8m ago

biweekly wipes vanillamoddedoxidepve
Sp1 · players now 4/ 200
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 15°
Tue 08:00flare: a wipe in that hourThu 06:00
8
7-day average
peak 23
#1,072
rank
top 5%
12d ago
last wipe
biweekly schedule
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
30
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7.5

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 5h
Fri 13 Nov, 12:43 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 5h
Fri 11 Dec, 12:43 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 5 hours in, with 2 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:43 UTC12d ago 27+2 queue – running 2
Thu 1 Oct, 17:52 UTC FW27d ago 26+1 queue halved by day 10 14.8 days 4
Fri 18 Sep, 12:44 UTC40d ago 36+8 queue halved by day 5 13.2 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
107 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
33 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 27 on average
2 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 27 on average
8 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
18 / 100
[ESP/Ñ] BANDOLEROS PvE | PvE Avanzado | Mundo Vivo
EU · groups of 12+ · biweekly · 14 on average
1 / 40

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Its recent wipes drew an average peak of 30 players. 2 were in the queue when the latest wipe's crowd peaked, 5 hours after the wipe. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 7.5 it was below half in the wipes that did not hold.

What is the wipe schedule on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Wipes on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] follow this rhythm: every 4 weeks on Friday at 12:43 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 12 days 18 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Of 200 slots on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], 4 are in use right now. A seven-day average of 8 players, with a peak of 23. Look at 17:00 UTC for the last 48 hours: that hour averaged 14 players.

How does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] rank against other Rust servers?

The top 5% of ranked servers includes RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS], at #1,072 for player hours over the last seven days.

Rules and settings

Which map does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run?

A procedural map of size 4,200 with seed 2139052745, generated by the game, runs on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Вайп был 12 д наза.

What are the rules and settings on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

No gather rate appears in the name RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run?

The build on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] online, and how reliable is it?

Right now RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] shows as online. About 6 days 11 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] located?

The name of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] points to Europe, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 195.18.27.46:35300 is its address.

Does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 29. Buildings, deployables and the rest of the world came to as much as 152,811 entities. Memory use reached 11,266 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

These Rust Heatmap lists include RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]: Rust tutorial servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] mean?

These are the tags RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

One operator most likely runs RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] and the 4 other servers we track that publish a rustaria.ru hostname.

Connect

How do I join RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?

Enter client.connect 195.18.27.46:35300 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://rustaria.tech/.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^t,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.