Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW28d ago | 28° | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [AE] Facepunch 2?
The average peak across its recent wipes is 28 players. 27 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [AE] Facepunch 2?
The only wipe on [AE] Facepunch 2 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 28 days 10 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is [AE] Facepunch 2?
[AE] Facepunch 2 currently has 0 of its 350 slots filled. The average across the last seven days is 9 players; the peak reached 26. Look at 19:00 UTC for the last 48 hours: that hour averaged 19 players.
How does [AE] Facepunch 2 rank against other Rust servers?
Player hours over seven days put [AE] Facepunch 2 at #1,006, in the top 5% of ranked servers.
Map and rules
Which map does [AE] Facepunch 2 run?
[AE] Facepunch 2 runs a procedural map of size 4,500 with seed 1120603257, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [AE] Facepunch 2?
No gather rate appears in the name [AE] Facepunch 2. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. It appears in Rust's Official tab in the game. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [AE] Facepunch 2 run?
The build on [AE] Facepunch 2 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is [AE] Facepunch 2 online, and how reliable is it?
The server is up at the moment: [AE] Facepunch 2 is online. The uptime it reports puts the last restart at about 21 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [AE] Facepunch 2 located?
No region is published by [AE] Facepunch 2. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 185.179.203.164:28015 is its address.
Does [AE] Facepunch 2 run smoothly?
The last 48 hours brought an average of 122 server fps and a floor of 75. The world held as many as 139,844 entities, buildings and deployables included. The highest memory use was 5,398 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [AE] Facepunch 2?
The Rust Heatmap lists that [AE] Facepunch 2 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [AE] Facepunch 2 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard rules; mp350 (Max players): This server has 350 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): The Facepunch tutorial is where new players can start on this server; sc2 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags [AE] Facepunch 2 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [AE] Facepunch 2?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [AE] Facepunch 2.
How to join
How do I join [AE] Facepunch 2?
To join by console, open it with F1 in Rust and enter client.connect 185.179.203.164:28015. Or press Launch Rust on this page, which connects you through Steam.
