Rust HeatmapInfrared · players
IR live Players91,124 Servers11,829 Warm3,976 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 209° now Linear · 0–250° · slots

EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis

Offline EU 168.100.161.166:28019 checked 21d ago

moddedcarbon
Sp1 · players now 209/ 250
84% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#2,919
rank
top 13% · #1079 in EU
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 21d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
248
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 247, 13 hours in, with 24 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:00 UTC22d ago 247+24 queue – running 7
Sun 4 Oct, 04:01 UTC23d ago 248+34 queue – 1 days 12
Sat 3 Oct, 04:01 UTC24d ago 248+34 queue – 1 days 9
Fri 2 Oct, 04:00 UTC25d ago 320+23 queue – 1 days 1
Thu 1 Oct, 18:06 UTC FW25d ago 464+23 queue – 0.4 days 341
Thu 1 Oct, 04:00 UTC26d ago 595+462 queue – 0.6 days 9
Wed 30 Sep, 04:00 UTC27d ago 595+462 queue – 1 days 4
Tue 29 Sep, 16:02 UTC28d ago 734+345 queue – 0.5 days 696
Tue 29 Sep, 04:00 UTC28d ago 734+152 queue – 0.5 days 6
Mon 28 Sep, 04:00 UTC29d ago 734+120 queue – 1 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 3 on average
20 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 4 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 4 on average
0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 100 on average
160 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
EU · groups of 50+ · 100000x · 58 on average
119 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 41 on average
83 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Its recent wipes drew an average peak of 248 players. 24 were in the queue when the latest wipe's crowd peaked, 13 hours after the wipe.

What is the wipe schedule on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

No next wipe can be predicted: EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 12 hours ago.

Player counts

How busy is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Last seen 21 days 20 hours ago, EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is offline at the moment.

How does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis rank against other Rust servers?

On player hours over the last seven days, EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is #2,919 globally (top 13%) and #1,079 in Europe.

Settings and rules

Which map does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?

EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

A gather rate is not given in the name EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. 8 players is the default group size, and that is the limit here. The server runs combat training, loot is handed out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis run?

The build on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis online, and how reliable is it?

Offline at the moment: EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis was last seen 21 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis located?

In Europe, EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 168.100.161.166:28019.

Lists and filters

Which Rust Heatmap lists and filters include EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200.

What do the server tags on EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis mean?

The game's server browser reads the tags EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes: gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): This server has 250 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

One operator most likely runs EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and the 2 other servers we track that publish a hellis.gg hostname.

How to join

How do I join EU 2 | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

To join by console, open it with F1 in Rust and enter client.connect 168.100.161.166:28019. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/chQQmVKGCu is where its website is.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp250
Max players This server has 250 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.