Rust HeatmapInfrared · players
IR live Players40,134 Servers11,621 Warm2,833 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 49° now Linear · 0–183° · peak

AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online OC 51.161.219.251:28010 checked 14m ago

moddedcarbon
Sp1 · players now 49/ 100
49% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 183°
Wed 06:00flare: a wipe in that hourFri 03:00
54
7-day average
peak 220
#340
rank
top 2% · #8 in OC
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 14m ago

Li2Players

AveragePeak
05010015020006:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Li3Server performance

01020304006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers, top 4% in OC. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 22:01 UTC7h ago – – – 5
Wed 28 Oct, 22:01 UTC1d ago – – – 10
Tue 27 Oct, 22:01 UTC2d ago – – – 2
Mon 26 Oct, 22:01 UTC3d ago – – – 1
Sun 25 Oct, 22:01 UTC4d ago – – – 4
Sat 24 Oct, 22:01 UTC5d ago – – – 9
Fri 23 Oct, 22:01 UTC6d ago – – – 4
Thu 22 Oct, 22:01 UTC7d ago – – – 8
Wed 21 Oct, 22:01 UTC8d ago – – – 4
Tue 20 Oct, 22:01 UTC9d ago – – – 2

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
EU · groups of 29+ · monthly · 1,360 on average
305 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A new world arrives every few hours on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis; there is no wipe schedule, and these resets are not wipes.

Population

How busy is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The current population of AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is 49, against 100 slots. The average across the last seven days is 54 players; the peak reached 220. Look at 08:00 UTC for the last 48 hours: that hour averaged 151 players.

How does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis rank against other Rust servers?

Top 2% of ranked servers and #8 in Oceania: that is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #340 for player hours over seven days.

Rules and settings

Which map does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The name AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs combat training, practice aim and PvP, with loot given. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

Rust network protocol 2635 and build 168909 on Linux is what AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs. To join, your game must match the protocol; Steam handles the update.

Is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online, and how reliable is it?

Right now AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis shows as online. Its reported uptime dates the last restart to about 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis located?

In Oceania, AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis lists itself with the OC tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.161.219.251:28010.

Does AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 7,721 entities, buildings and deployables included. At its peak it held 3,501 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

These Rust Heatmap lists include AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: Rust aim training servers, Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average brings it up.

What do the server tags on AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis mean?

The game's server browser reads the tags AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): Oceania is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

One operator most likely runs AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and the 2 other servers we track that publish a hellis.gg hostname.

How to join

How do I join AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Press F1 in Rust to open the console, then enter client.connect 51.161.219.251:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/chQQmVKGCu.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^d,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^d
Combat training Practice your aim and PvP; the loot is handed to you.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

OC
Oceania Oceania is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.