US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Online NA 64.40.8.243:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:00 UTC3h ago | – | – | – | 94 |
| Mon 26 Oct, 12:01 UTC1d ago | – | – | – | 53 |
| Sun 25 Oct, 12:01 UTC2d ago | – | – | – | 73 |
| Sun 25 Oct, 11:03 UTC2d ago | – | – | – | 107 |
| Sat 24 Oct, 11:00 UTC3d ago | – | – | – | 126 |
| Fri 23 Oct, 11:00 UTC4d ago | – | – | – | 88 |
| Thu 22 Oct, 18:23 UTC4d ago | – | – | – | 218 |
| Thu 22 Oct, 18:11 UTC4d ago | – | – | – | 567 |
| Thu 22 Oct, 11:01 UTC5d ago | – | – | – | 81 |
| Thu 22 Oct, 08:30 UTC5d ago | – | – | – | 159 |
| Wed 21 Oct, 09:19 UTC6d ago | – | – | – | 25 |
| Tue 20 Oct, 22:41 UTC6d ago | – | – | – | 494 |
| Tue 20 Oct, 11:00 UTC7d ago | – | – | – | 66 |
| Mon 19 Oct, 11:01 UTC8d ago | – | – | – | 73 |
| Sun 18 Oct, 11:01 UTC9d ago | – | – | – | 160 |
| Sat 17 Oct, 11:01 UTC10d ago | – | – | – | 102 |
| Fri 16 Oct, 11:00 UTC11d ago | – | – | – | 78 |
| Thu 15 Oct, 11:01 UTC12d ago | – | – | – | 77 |
| Wed 14 Oct, 11:01 UTC13d ago | – | – | – | 113 |
| Tue 13 Oct, 11:01 UTC14d ago | – | – | – | 59 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
No schedule is kept because US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis replaces its world every few hours, and none of those resets counts as a wipe.
Player counts
How busy is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Of 200 slots on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, 162 are in use right now. Averaged over the past week: 380 players, peaking at 1,099. Look at 02:00 UTC for the last 48 hours: that hour averaged 784 players.
How does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis rank against other Rust servers?
On player hours over the last seven days, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is #8 globally (top 0.1%) and #1 in North America.
Map and rules
Which map does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.
What are the rules and settings on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The name US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis does not specify a gather rate. The group limit is 8 players, which is the game's default. combat training is the game mode, loot handed out; aim and PvP practice. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?
Rust network protocol 2635 and build 168909 is the build US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online, and how reliable is it?
Online now: US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. The uptime it reports puts the last restart at about 2 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis located?
The NA tag is how US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.40.8.243:28015 is its address.
Does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 15,663 entities, buildings and deployables included. The highest memory use was 7,564 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
The Rust Heatmap lists that US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis fits are: Rust aim training servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 200+ on average.
What do the server tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis mean?
The game's server browser reads the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
One operator most likely runs US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and the 2 other servers we track that publish a hellis.gg hostname.
Connect
How do I join US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
To join by console, open it with F1 in Rust and enter client.connect 64.40.8.243:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/chQQmVKGCu.
