Rust HeatmapInfrared · players
IR live Players89,789 Servers11,881 Warm4,026 Fresh wipes · 3h157 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Combat Arena - Staging

Offline NA · us 167.94.99.250:28115 checked 4h ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 21:00flare: a wipe in that hourTue 15:00
0
7-day average
peak –
#15,388
rank
top 70% · #1550 in NA
resets
no wipes
40 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 4h ago

Li2Players

AveragePeak
0123421:0005:0014:0022:0007:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304021:0005:0014:0022:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:07 UTC7h ago – – – 0
Tue 27 Oct, 08:07 UTC11h ago – – – 0
Tue 27 Oct, 04:07 UTC15h ago – – – 0
Tue 27 Oct, 00:07 UTC19h ago – – – 0
Mon 26 Oct, 20:07 UTC23h ago – – – 0
Mon 26 Oct, 16:07 UTC1d ago – – – 0
Mon 26 Oct, 12:11 UTC1d ago – – – 0
Mon 26 Oct, 08:07 UTC1d ago – – – 0
Mon 26 Oct, 04:07 UTC1d ago – – – 0
Mon 26 Oct, 00:07 UTC1d ago – – – 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim)
NA · groups of 100+ · 26 on average
23 / 150
UKN.GG - US Training Grounds - Main
NA · groups of 500+ · 21 on average
10 / 250
UKN.GG - US Training Grounds - Medium III
NA · groups of 500+ · 5 on average
3 / 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
NA · groups of 10+ · 3 on average
8 / 200
5 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game
NA · groups of 100000+ · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Combat Arena - Staging?

No schedule is kept because Combat Arena - Staging replaces its world every few hours, and none of those resets counts as a wipe.

Player counts

How busy is Combat Arena - Staging?

The last time Combat Arena - Staging was seen was 4 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does Combat Arena - Staging rank against other Rust servers?

On player hours over the last seven days, Combat Arena - Staging is #15,388 globally (top 70%) and #1,550 in North America.

Settings and rules

Which map does Combat Arena - Staging run?

A procedural map of size 5,000 with seed 1731636953, generated by the game, runs on Combat Arena - Staging. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on Combat Arena - Staging?

A gather rate is not given in the name Combat Arena - Staging. Groups can contain up to 8 players, the default in the game. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Combat Arena - Staging run?

Rust network protocol 2635 and build 169310 on Linux is what Combat Arena - Staging runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Combat Arena - Staging online, and how reliable is it?

Combat Arena - Staging is down just now; the last sighting was 4 hours ago. Its reported uptime dates the last restart to about 3 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Combat Arena - Staging located?

Its region code is us, and Combat Arena - Staging lists itself in North America with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 167.94.99.250:28115.

Does Combat Arena - Staging run smoothly?

It averaged 30 server fps over the last 48 hours, with a low of 30. The world held as many as 4,000 entities, buildings and deployables included. At its peak it held 1,777 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Combat Arena - Staging?

The Rust Heatmap lists that Combat Arena - Staging fits are: Rust aim training servers, Rust battlefield servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Combat Arena - Staging mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169310 (Build): This build is 169310; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus (Region code): The region code for this server is us; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is where the server browser puts it are the tags Combat Arena - Staging publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Combat Arena - Staging?

To join by console, open it with F1 in Rust and enter client.connect 167.94.99.250:28115. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://combatarena.gg.

KeyServer tags

what each one means

Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,NA,gmrust,cs169310,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs169310
Build This build is 169310.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus
Region code The region code for this server is us.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training The loot is handed to you for aim and PvP practice.
^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.