Rust HeatmapInfrared · players
IR live Players90,377 Servers11,806 Warm3,968 Fresh wipes · 3h159 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 21° now Linear · 0–100° · slots

Japan Tokyo - Chill PvE|JP

Online EA 162.222.17.4:30010 checked 11m ago

vanillamoddedcarbonpve
Sp1 · players now 21/ 100
21% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 46°
Sun 16:00flare: a wipe in that hourTue 14:00
21
7-day average
peak 64
#638
rank
top 3% · #30 in EA
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
02040608016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
127
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 127, 5 hours in, with 25 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:46 UTC25d ago 127+25 queue – running 1
Thu 1 Oct, 19:46 UTC FW25d ago 127+25 queue – 0.5 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
70 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 37 on average
39 / 100
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 36 on average
40 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
20 / 88
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~
EA · groups of 16+ · 14 on average
20 / 100
[纪元PVE] 工业|挂机|自动|死亡不掉|标点
EA · groups of 8+ · 13 on average
17 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Japan Tokyo - Chill PvE|JP?

At their busiest, its recent wipes averaged 127 players. 25 were in the queue when the latest wipe's crowd peaked, 5 hours after the wipe.

What is the wipe schedule on Japan Tokyo - Chill PvE|JP?

The record of Japan Tokyo - Chill PvE|JP's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 7 hours ago.

Population

How busy is Japan Tokyo - Chill PvE|JP?

Of 100 slots on Japan Tokyo - Chill PvE|JP, 21 are in use right now. A seven-day average of 21 players, with a peak of 64. Its busiest point in the last 48 hours was 12:00 UTC, averaging 41 players.

How does Japan Tokyo - Chill PvE|JP rank against other Rust servers?

Seven-day player hours place Japan Tokyo - Chill PvE|JP at #638, in the top 3% of ranked servers; within Asia it is #30.

Settings and rules

Which map does Japan Tokyo - Chill PvE|JP run?

Japan Tokyo - Chill PvE|JP runs a procedural map of size 5,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Japan Tokyo - Chill PvE|JP?

No gather rate appears in the name Japan Tokyo - Chill PvE|JP. The group limit is 16 players. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Japan Tokyo - Chill PvE|JP run?

Rust network protocol 2635 and build 168909 is the build Japan Tokyo - Chill PvE|JP runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Japan Tokyo - Chill PvE|JP online, and how reliable is it?

Right now Japan Tokyo - Chill PvE|JP shows as online. Its reported uptime dates the last restart to about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Japan Tokyo - Chill PvE|JP located?

With its EA tag, Japan Tokyo - Chill PvE|JP lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 162.222.17.4:30010.

Does Japan Tokyo - Chill PvE|JP run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 24. Buildings, deployables and the rest of the world came to as much as 573,215 entities. At its peak it held 16,016 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Japan Tokyo - Chill PvE|JP?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Japan Tokyo - Chill PvE|JP fits. These are the filters that return it on the list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

What do the server tags on Japan Tokyo - Chill PvE|JP mean?

These are the tags Japan Tokyo - Chill PvE|JP publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): In the server browser it sits under East Asia. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Japan Tokyo - Chill PvE|JP?

One operator most likely runs Japan Tokyo - Chill PvE|JP and the 3 other servers we track that publish a japantokyo.jp hostname.

Connect

How do I join Japan Tokyo - Chill PvE|JP?

Press F1 in Rust to open the console, then enter client.connect 162.222.17.4:30010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/AH7FXJ2Xet.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts16
Group limit Teams cap at 16.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.