Rust HeatmapInfrared · players
IR live Players57,218 Servers11,715 Warm3,311 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 41° now Linear · 0–100° · slots

Japan Tokyo - Vanilla PvE|JP|Beginner

Online EA 162.222.17.4:30000 checked 8m ago

vanillamoddedcarbonpve
Sp1 · players now 41/ 100
41% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 69°
Tue 11:00flare: a wipe in that hourThu 09:00
34
7-day average
peak 85
#499
rank
top 2% · #15 in EA
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
02040608011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
201
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC27d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
67 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
47 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
34 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
15 / 88
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~
EA · groups of 16+ · 14 on average
8 / 100
[纪元PVE] 工业|挂机|自动|死亡不掉|标点
EA · groups of 8+ · 13 on average
8 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Japan Tokyo - Vanilla PvE|JP|Beginner?

The average peak across its recent wipes is 201 players. 78 were in the queue when the latest wipe's crowd peaked, 5 hours after the wipe.

What is the wipe schedule on Japan Tokyo - Vanilla PvE|JP|Beginner?

The record of Japan Tokyo - Vanilla PvE|JP|Beginner's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 1 hours ago.

Player counts

How busy is Japan Tokyo - Vanilla PvE|JP|Beginner?

Of 100 slots on Japan Tokyo - Vanilla PvE|JP|Beginner, 41 are in use right now. A seven-day average of 34 players, with a peak of 85. Its busiest point in the last 48 hours was 12:00 UTC, averaging 66 players.

How does Japan Tokyo - Vanilla PvE|JP|Beginner rank against other Rust servers?

Seven-day player hours place Japan Tokyo - Vanilla PvE|JP|Beginner at #499, in the top 2% of ranked servers; within Asia it is #15.

Map and rules

Which map does Japan Tokyo - Vanilla PvE|JP|Beginner run?

The map on Japan Tokyo - Vanilla PvE|JP|Beginner is procedural, size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on Japan Tokyo - Vanilla PvE|JP|Beginner?

A gather rate is not given in the name Japan Tokyo - Vanilla PvE|JP|Beginner. 16 players is the cap for groups. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Japan Tokyo - Vanilla PvE|JP|Beginner run?

Rust network protocol 2635 and build 168909 is the build Japan Tokyo - Vanilla PvE|JP|Beginner runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Japan Tokyo - Vanilla PvE|JP|Beginner online, and how reliable is it?

Right now Japan Tokyo - Vanilla PvE|JP|Beginner shows as online. About 10 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Japan Tokyo - Vanilla PvE|JP|Beginner located?

With its EA tag, Japan Tokyo - Vanilla PvE|JP|Beginner lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.222.17.4:30000.

Does Japan Tokyo - Vanilla PvE|JP|Beginner run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 29. Buildings, deployables and the rest of the world came to as much as 436,141 entities. At its peak it held 10,660 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Japan Tokyo - Vanilla PvE|JP|Beginner?

The Rust Heatmap lists that Japan Tokyo - Vanilla PvE|JP|Beginner fits are: Beginner and noob Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

What do the server tags on Japan Tokyo - Vanilla PvE|JP|Beginner mean?

These are the tags Japan Tokyo - Vanilla PvE|JP|Beginner publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts16 (Group limit): The team limit is 16; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs Japan Tokyo - Vanilla PvE|JP|Beginner?

The japantokyo.jp hostname published by Japan Tokyo - Vanilla PvE|JP|Beginner also appears on 3 other servers we track. The same operator most likely runs them.

How to join

How do I join Japan Tokyo - Vanilla PvE|JP|Beginner?

Press F1 in Rust to open the console, then enter client.connect 162.222.17.4:30000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/AH7FXJ2Xet.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts16
Group limit The team limit is 16.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.