Rust HeatmapInfrared · players
IR live Players53,558 Servers11,668 Warm3,336 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–100° · slots

Japan Tokyo - Hard PvE|BPdrop|JP

Online EA 162.222.17.4:28045 checked 9m ago

vanillamoddedcarbonpve
Sp1 · players now 4/ 100
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 26°
Mon 10:00flare: a wipe in that hourWed 08:00
10
7-day average
peak 33
#921
rank
top 4% · #79 in EA
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeak
01020304010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

01020304010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
89
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 89, 5 hours in, with 13 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:46 UTC26d ago 89+13 queue – running 0
Fri 2 Oct, 01:04 UTC26d ago 89+13 queue – 0.3 days 0
Thu 1 Oct, 18:49 UTC FW26d ago 89+13 queue – 0.3 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
83 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 36 on average
44 / 100
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
41 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
24 / 88
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~
EA · groups of 16+ · 14 on average
10 / 100
[纪元PVE] 工业|挂机|自动|死亡不掉|标点
EA · groups of 8+ · 13 on average
20 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Japan Tokyo - Hard PvE|BPdrop|JP?

At their busiest, its recent wipes averaged 89 players. 5 hours after the latest wipe the crowd peaked, and 13 more were queued.

What is the wipe schedule on Japan Tokyo - Hard PvE|BPdrop|JP?

Wipes come at irregular times on Japan Tokyo - Hard PvE|BPdrop|JP, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 1 hours ago.

Population

How busy is Japan Tokyo - Hard PvE|BPdrop|JP?

Of 100 slots on Japan Tokyo - Hard PvE|BPdrop|JP, 4 are in use right now. The average across the last seven days is 10 players; the peak reached 33. Look at 12:00 UTC for the last 48 hours: that hour averaged 24 players.

How does Japan Tokyo - Hard PvE|BPdrop|JP rank against other Rust servers?

On player hours over the last seven days, Japan Tokyo - Hard PvE|BPdrop|JP is #921 globally (top 4%) and #79 in Asia.

Rules and settings

Which map does Japan Tokyo - Hard PvE|BPdrop|JP run?

A procedural map of size 5,500, generated by the game, runs on Japan Tokyo - Hard PvE|BPdrop|JP. You play on a map named Custom Map.

What are the rules and settings on Japan Tokyo - Hard PvE|BPdrop|JP?

No gather rate appears in the name Japan Tokyo - Hard PvE|BPdrop|JP. The group limit is 16 players. pve is the game mode, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Japan Tokyo - Hard PvE|BPdrop|JP run?

Rust network protocol 2635 and build 168909 on Linux is what Japan Tokyo - Hard PvE|BPdrop|JP runs. To join, your game must match the protocol; Steam handles the update.

Is Japan Tokyo - Hard PvE|BPdrop|JP online, and how reliable is it?

Online now: Japan Tokyo - Hard PvE|BPdrop|JP. The uptime it reports puts the last restart at about 11 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Japan Tokyo - Hard PvE|BPdrop|JP located?

The EA tag is how Japan Tokyo - Hard PvE|BPdrop|JP lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 162.222.17.4:28045.

Does Japan Tokyo - Hard PvE|BPdrop|JP run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 279,665 entities, buildings and deployables included. Memory use reached 10,195 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Japan Tokyo - Hard PvE|BPdrop|JP?

These Rust Heatmap lists include Japan Tokyo - Hard PvE|BPdrop|JP: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average.

What do the server tags on Japan Tokyo - Hard PvE|BPdrop|JP mean?

The game's server browser reads the tags Japan Tokyo - Hard PvE|BPdrop|JP publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EA (East Asia): East Asia is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs Japan Tokyo - Hard PvE|BPdrop|JP?

3 other servers we track publish a japantokyo.jp hostname too, so one operator most likely runs them all with Japan Tokyo - Hard PvE|BPdrop|JP.

How to join

How do I join Japan Tokyo - Hard PvE|BPdrop|JP?

To join by console, open it with F1 in Rust and enter client.connect 162.222.17.4:28045. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/AH7FXJ2Xet.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts16
Group limit A team holds no more than 16.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.