Rust HeatmapInfrared · players
IR live Players74,965 Servers11,829 Warm3,733 Fresh wipes · 3h252 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 15° now Linear · 0–100° · slots

[纪元PVE] 工业|挂机|自动|死亡不掉|标点

Online EA 180.188.24.28:30015 checked 12m ago

moddedcarbonpve
Sp1 · players now 15/ 100
15% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 20°
Tue 15:00flare: a wipe in that hourThu 12:00
13
7-day average
peak 20
#798
rank
top 4% · #61 in EA
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0510152015:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:48 UTC26d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
100 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
9 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
40 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 33 on average
68 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
32 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
21 / 88

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

At their busiest, its recent wipes averaged 12 players. 9 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

[纪元PVE] 工业|挂机|自动|死亡不掉|标点 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 7 hours ago.

Population

How busy is [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The current population of [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is 15, against 100 slots. A seven-day average of 13 players, with a peak of 20. Look at 09:00 UTC for the last 48 hours: that hour averaged 20 players.

How does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 rank against other Rust servers?

On player hours over the last seven days, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is #798 globally (top 4%) and #61 in Asia.

Settings and rules

Which map does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run?

The map on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is procedural, size 3,850 with seed 199, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

No gather rate appears in the name [纪元PVE] 工业|挂机|自动|死亡不掉|标点. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.

Server details

Which version of Rust does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run?

Rust network protocol 2635 and build 168909 is the build [纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 online, and how reliable is it?

Right now [纪元PVE] 工业|挂机|自动|死亡不掉|标点 shows as online. The uptime it reports puts the last restart at about 59 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 3 October 2026.

Where is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 located?

The EA tag is how [纪元PVE] 工业|挂机|自动|死亡不掉|标点 lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. 180.188.24.28:30015 is its address.

Does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run smoothly?

It averaged 69 server fps over the last 48 hours, with a low of 23. Buildings, deployables and the rest of the world came to as much as 129,880 entities. At its peak it held 6,204 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The Rust Heatmap lists that [纪元PVE] 工业|挂机|自动|死亡不掉|标点 fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

What do the server tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 mean?

The game's server browser reads the tags [纪元PVE] 工业|挂机|自动|死亡不掉|标点 publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): East Asia is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Enter client.connect 180.188.24.28:30015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

EA
East Asia East Asia is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.