AFTERSHIFT | 2X Solo/Duo/Trio | Weekly
Online NA · us5 91.229.114.90:28036 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 01:14 UTC, in 6d 6h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:14 UTC7d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
At their busiest, its recent wipes averaged 1 players. 21 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
Too few wipes are recorded on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly to confirm its schedule; the tag is what the prediction follows. Due on Wednesday 4 November at 01:14 UTC: the next wipe. 7 days 17 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Population
How busy is AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
AFTERSHIFT | 2X Solo/Duo/Trio | Weekly currently has 0 of its 75 slots filled. The average across the last seven days is 0 players; the peak reached 1.
How does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly rank against other Rust servers?
On player hours over the last seven days, AFTERSHIFT | 2X Solo/Duo/Trio | Weekly is #14,898 globally (top 67%) and #1,484 in North America. The trio group puts it at #510.
Map and rules
Which map does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly run?
A procedural map of size 3,250 with seed 34732, generated by the game, runs on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
2x gather is what AFTERSHIFT | 2X Solo/Duo/Trio | Weekly advertises in its name. A group can have at most 3 players (trio). The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly run?
Rust network protocol 2634 and build 167781 on Linux is what AFTERSHIFT | 2X Solo/Duo/Trio | Weekly runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is AFTERSHIFT | 2X Solo/Duo/Trio | Weekly online, and how reliable is it?
Online now: AFTERSHIFT | 2X Solo/Duo/Trio | Weekly. About 7 days 14 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is AFTERSHIFT | 2X Solo/Duo/Trio | Weekly located?
The NA tag places AFTERSHIFT | 2X Solo/Duo/Trio | Weekly in North America, and us5 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 91.229.114.90:28036.
Does AFTERSHIFT | 2X Solo/Duo/Trio | Weekly run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 60. The world held as many as 47,251 entities, buildings and deployables included. The highest memory use was 3,396 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
Trio Rust servers, 2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that AFTERSHIFT | 2X Solo/Duo/Trio | Weekly fits. Filtering the list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x brings it up.
What do the server tags on AFTERSHIFT | 2X Solo/Duo/Trio | Weekly mean?
These are the tags AFTERSHIFT | 2X Solo/Duo/Trio | Weekly publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $rus5 (Region code): This one carries the region code us5; ^w (Weekly): A wipe every week; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
One operator most likely runs AFTERSHIFT | 2X Solo/Duo/Trio | Weekly and the 19 other servers we track that publish a joinmyga.me hostname.
How to join
How do I join AFTERSHIFT | 2X Solo/Duo/Trio | Weekly?
Enter client.connect 91.229.114.90:28036 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.