.
Online EU · uk1 194.69.160.95:28099 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 21% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:51 UTC4d ago | 2° | – | running | 2 |
| Thu 22 Oct, 10:08 UTC7d ago | 2° | held half | 2.1 days | 0 |
| Sun 18 Oct, 00:37 UTC11d ago | 2° | held half | 4.4 days | 1 |
| Fri 16 Oct, 23:43 UTC12d ago | 1° | – | 1 days | 1 |
| Tue 13 Oct, 13:16 UTC15d ago | 2° | held half | 3.4 days | 0 |
| Mon 12 Oct, 19:47 UTC16d ago | 3° | – | 0.7 days | 1 |
| Mon 12 Oct, 13:23 UTC16d ago | 4° | – | 0.3 days | 0 |
| Sun 11 Oct, 17:44 UTC17d ago | 4° | – | 0.8 days | 0 |
| Sat 10 Oct, 16:38 UTC18d ago | 2° | – | 1 days | 1 |
| Fri 9 Oct, 13:37 UTC19d ago | 2° | – | 1.1 days | 1 |
| Fri 2 Oct, 06:04 UTC27d ago | 0° | – | 7.3 days | 0 |
| Tue 29 Sep, 15:54 UTC29d ago | 1° | held half | 2.6 days | 0 |
| Sat 26 Sep, 18:21 UTC32d ago | 2° | held half | 2.9 days | 1 |
| Thu 17 Sep, 10:51 UTC41d ago | 1° | halved by day 1 | 9.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on .?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on .?
Wipes come at irregular times on ., so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 4 days 21 hours ago.
Player counts
How busy is .?
Of 100 slots on ., 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Look at 11:00 UTC for the last 48 hours: that hour averaged 1 players.
How does . rank against other Rust servers?
Seven-day player hours place . at #4,748, in the top 21% of ranked servers; within Europe it is #1,651.
Map and rules
Which map does . run?
The map on . is procedural, size 5,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called discord.gg/xterium.
What are the rules and settings on .?
The name . does not specify a gather rate. 8 players is the default group size, and that is the limit here. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does . run?
The build on . is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is . online, and how reliable is it?
The server is up at the moment: . is online. Its reported uptime dates the last restart to about 2 days 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is . located?
Its region code is uk1, and . lists itself in Europe with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 194.69.160.95:28099.
Does . run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 60. Buildings, deployables and the rest of the world came to as much as 1,592 entities. The highest memory use was 2,305 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include .?
These Rust Heatmap lists include .: Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on . mean?
These are the tags . publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): This one carries the region code uk1; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Who runs .?
18 other servers we track publish a joinmyga.me hostname too, so one operator most likely runs them all with ..
Connect
How do I join .?
Press F1 in Rust to open the console, then enter client.connect 194.69.160.95:28099. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/xterium.
